コード例 #1
0
        public void SendFrom(string clientId)
        {
            ServerPlayerManager.RemovePlayerPrefab(clientId);

            SendPackageFrom(clientId, new DisconnectFlowServerPackage()
            {
                message = $"Client ({clientId}) has disconnected.",
            }).SendExcept(SendMethod.ReliableUnordered, new string[] { clientId });
        }