コード例 #1
0
        // Обновляем информацию об игроках на столе
        private void SeatPlayers(List <ServerPlayerInfo> players)
        {
            // Заполняем стол
            for (int i = 0; i < Helper.maxPlayers; i++)
            {
                ServerPlayerInfo player = players.Find(p => p.seat == i);
                if (player != null)
                {
                    UpdateTable(player);
                }
                else
                {
                    CleanSeat(i);
                }
            }

            // Включаем/выключаем кнопки
            ServerPlayerInfo me = players.Find(p => p.endPoint == player.info.endPoint);

            if (me.yourMove)
            {
                SwitchButtons(true);
                DefineCallCheckButton();
            }
            else
            {
                SwitchButtons(false);
            }
        }
コード例 #2
0
ファイル: Server.cs プロジェクト: would-you-kindly/Poker
 private void UpdatePlayersFromInvolved(List <ServerPlayerInfo> involvedPlayers)
 {
     for (int i = 0; i < players.Count; i++)
     {
         int seat = players[i].seat;
         ServerPlayerInfo player = involvedPlayers.Find(p => p.seat == seat);
         if (player != null)
         {
             players[i] = player;
         }
     }
 }
コード例 #3
0
        public string GetJson()
        {
            var data = new Dictionary <string, PlayerInfo>();
            var info = new ServerPlayerInfo(data, CurrentID);

            foreach (var p in _playerList)
            {
                if (p.Value.IsLogin || p.Value.HasPassword)
                {
                    data.Add(p.Key, p.Value.GetPlayerInfo());
                }
            }
            return(JsonConvert.SerializeObject(info));
        }
コード例 #4
0
        private Image SetCard2(ServerPlayerInfo info)
        {
            string filename = "";

            // Устанавливаем карты так, чтобы клиент мог видеть только свои
            if (info.card2 != null && info.endPoint.Equals(player.client.Client.LocalEndPoint.ToString()))
            {
                filename = "../../Images/Cards/" + info.card2.suit.ToString() + info.card2.quality.ToString() + ".png";
            }
            else
            {
                filename = "../../Images/Cards/Back.png";
            }
            return(Image.FromFile(filename));
        }
コード例 #5
0
ファイル: Server.cs プロジェクト: would-you-kindly/Poker
        public int ReceivePlayerInfo()
        {
            // Получаем информацию о новом подключившемся клиенте
            int seat = 0;

            byte[] bytes = new byte[1024];
            tcpSocket.Receive(bytes);
            BinaryFormatter formatter = new BinaryFormatter();

            using (MemoryStream memory = new MemoryStream(bytes))
            {
                // TODO: В это месте упало в случайный момент времени почему-то
                PlayerInfo info = (PlayerInfo)formatter.Deserialize(memory);
                seat = FindSeat();
                ServerPlayerInfo serverInfo = new ServerPlayerInfo(info.name, info.money, info.endPoint, seat);
                players.Add(serverInfo);
                Console.WriteLine($"Player {info.name} with ${info.money} seat on {seat}");
            }

            return(seat);
        }
コード例 #6
0
ファイル: GameServer.cs プロジェクト: corefan/yad2
        public GameServer(ServerGameInfo sgInfo) : base()
        {
            _playerCollection = new Dictionary <short, Player>();
            _serverGameInfo   = sgInfo;
            _simulation       = new MockServerSimulation();

            lock (((ICollection)sgInfo.Players).SyncRoot) {
                foreach (IPlayerID pid in sgInfo.Players.Values)
                {
                    ServerPlayerInfo spi = pid as ServerPlayerInfo;
                    lock (((ICollection)_playerCollection).SyncRoot) {
                        _playerCollection.Add(new KeyValuePair <short, Player>(spi.Id, spi.Player));
                        _simulation.AddPlayer(spi.Id, (PlayerData)spi.Player.PlayerData.Clone());
                    }
                }
            }

            MessageHandler = new GameMessageHandler(this);
            MessageHandler.SetSender(_msgSender);

            InfoLog.WriteInfo("Game server for game: " + sgInfo.Name + "created successfully", EPrefix.ServerInformation);
        }
コード例 #7
0
        private void UpdateTable(ServerPlayerInfo info)
        {
            switch (info.seat)
            {
            case 0:
                try
                {
                    // Для решения проблемы попытки обращения к элементу созданному в другом потоке используем MethodInvoker
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer1Name.Text   = info.name;
                        lblPlayer1Money.Text  = info.money.ToString();
                        pbPlayer1Card1.Image  = SetCard1(info);
                        pbPlayer1Card2.Image  = SetCard2(info);
                        lblPlayer1Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer1.Image       = Image.FromFile("../../Images/Players/Player1.png");
                        pbPlayer1Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            case 1:
                try
                {
                    // TODO: Тут было исключение с потоками при отключении одного из клиентов
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer2Name.Text   = info.name;
                        lblPlayer2Money.Text  = info.money.ToString();
                        pbPlayer2Card1.Image  = SetCard1(info);
                        pbPlayer2Card2.Image  = SetCard2(info);
                        lblPlayer2Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer2.Image       = Image.FromFile("../../Images/Players/Player2.png");
                        pbPlayer2Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            case 2:
                try
                {
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer3Name.Text   = info.name;
                        lblPlayer3Money.Text  = info.money.ToString();
                        pbPlayer3Card1.Image  = SetCard1(info);
                        pbPlayer3Card2.Image  = SetCard2(info);
                        lblPlayer3Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer3.Image       = Image.FromFile("../../Images/Players/Player3.png");
                        pbPlayer3Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            case 3:
                try
                {
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer4Name.Text   = info.name;
                        lblPlayer4Money.Text  = info.money.ToString();
                        pbPlayer4Card1.Image  = SetCard1(info);
                        pbPlayer4Card2.Image  = SetCard2(info);
                        lblPlayer4Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer4.Image       = Image.FromFile("../../Images/Players/Player4.png");
                        pbPlayer4Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            case 4:
                try
                {
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer5Name.Text   = info.name;
                        lblPlayer5Money.Text  = info.money.ToString();
                        pbPlayer5Card1.Image  = SetCard1(info);
                        pbPlayer5Card2.Image  = SetCard2(info);
                        lblPlayer5Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer5.Image       = Image.FromFile("../../Images/Players/Player5.png");
                        pbPlayer5Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            case 5:
                try
                {
                    Invoke(new MethodInvoker(() =>
                    {
                        lblPlayer6Name.Text   = info.name;
                        lblPlayer6Money.Text  = info.money.ToString();
                        pbPlayer6Card1.Image  = SetCard1(info);
                        pbPlayer6Card2.Image  = SetCard2(info);
                        lblPlayer6Rate.Text   = info.isPlaying ? info.currentRate.ToString() : "";
                        pbPlayer6.Image       = Image.FromFile("../../Images/Players/Player6.png");
                        pbPlayer6Diller.Image = (info.diller ? Image.FromFile("../../Images/Diller.png") : null);
                    }));
                }
                catch (Exception exc)
                {
                }
                break;

            default:
                break;
            }
        }
コード例 #8
0
ファイル: Server.cs プロジェクト: would-you-kindly/Poker
        private void HandleClient(object socket)
        {
            // Присоединение нового клиента
            int seat = ReceivePlayerInfo();

            //GiveCards(seat);
            SendServerPlayerInfoByQueue();


            Console.WriteLine(tcpSocket.LocalEndPoint);
            Console.WriteLine(tcpSocket.RemoteEndPoint);

            Turn turn = new Turn();

            // Обработка запросов клиента
            while (work)
            {
                // Получаем действия игрока (ходы)
                byte[] bytes = new byte[1024];
                // TODO: Если закрыть последнего клиента, говорит удаленный хост принудительо разорвал соединеие
                if (((Socket)socket).Connected)
                {
                    try
                    {
                        ((Socket)socket).Receive(bytes);
                    }
                    catch (Exception exc)
                    {
                        ((Socket)socket).Close();
                        return;
                    }
                }
                BinaryFormatter formatter = new BinaryFormatter();
                using (MemoryStream memory = new MemoryStream(bytes))
                {
                    turn = (Turn)formatter.Deserialize(memory);
                }

                switch (turn.turnType)
                {
                case TurnType.Fold:
                case TurnType.Check:
                case TurnType.Call:
                case TurnType.Raise:
                    // Получаем обновленную информацию об участвовавших в раздаче игроках
                    var involvedPlayers = game.MakeTurn(seat, turn);
                    UpdatePlayersFromInvolved(involvedPlayers);
                    break;

                case TurnType.Exit:
                    game.involvedPlayers.Find(p => p.seat == seat).isPlaying = false;
                    // Говорим, что игрок, который ушел, скинул карты
                    var involvedPlayers2 = game.MakeTurn(seat, new Turn(TurnType.Fold));
                    UpdatePlayersFromInvolved(involvedPlayers2);
                    ServerPlayerInfo info = players.Find(player => player.seat == seat);
                    players.Remove(info);
                    Console.WriteLine($"Player {info.name} leaves game");
                    break;

                default:
                    break;
                }

                SendServerPlayerInfoByQueue();
            }
        }