public short i_reqreel; // 요구 릴; 1, 3, 5 ~ : 일반 게임 릴\n2, 4, 6 ~ : 프리 게임 릴 public OnStart(short gamecode, short reqreel) { io_code = E_CODE.REQ_REEL; io_subcode = 0; io_gamecode = gamecode; i_reqreel = reqreel; }
public short i_betindex; // 베팅 금액; 사용자가 베팅한 금액의 인덱스 public OnSpin(short gamecode, short betIndex) { io_code = E_CODE.SPIN; io_subcode = 0; io_gamecode = gamecode; i_betindex = betIndex; }
public OnMessgae(short gamecode, string message) { io_code = E_CODE.SPIN; io_subcode = 0; io_gamecode = gamecode; io_messgae = message; }
public byte[] o_reel20 = new byte[250]; // 릴 20 배열 public OnRecvReelData(byte[] data) { int index = 0; io_length = Converter.GetShort(data, ref index); io_code = (E_CODE)Converter.GetShort(data, ref index); io_subcode = Converter.GetShort(data, ref index); io_gamecode = Converter.GetShort(data, ref index); o_errorcode = Converter.GetShort(data, ref index); o_reel1 = Converter.GetByteArray(data, ref index); o_reel2 = Converter.GetByteArray(data, ref index); o_reel3 = Converter.GetByteArray(data, ref index); o_reel4 = Converter.GetByteArray(data, ref index); o_reel5 = Converter.GetByteArray(data, ref index); o_reel6 = Converter.GetByteArray(data, ref index); o_reel7 = Converter.GetByteArray(data, ref index); o_reel8 = Converter.GetByteArray(data, ref index); o_reel9 = Converter.GetByteArray(data, ref index); o_reel10 = Converter.GetByteArray(data, ref index); o_reel11 = Converter.GetByteArray(data, ref index); o_reel12 = Converter.GetByteArray(data, ref index); o_reel13 = Converter.GetByteArray(data, ref index); o_reel14 = Converter.GetByteArray(data, ref index); o_reel15 = Converter.GetByteArray(data, ref index); o_reel16 = Converter.GetByteArray(data, ref index); o_reel17 = Converter.GetByteArray(data, ref index); o_reel18 = Converter.GetByteArray(data, ref index); o_reel19 = Converter.GetByteArray(data, ref index); o_reel20 = Converter.GetByteArray(data, ref index); }