public static void D_Image(this Image img, SerializeEntity data) { img.D_MaskableGraphic(data); img.sprite = SerializeUitls.LoadObj <Sprite>(data["path"]); img.preserveAspect = data["PA"]; }
public static void D_RawImage(this LitRawImage img, SerializeEntity data) { img.D_MaskableGraphic(data); img.texture = SerializeUitls.LoadObj <Texture>(data["path"]); img.uvRect = SerializeUitls.D_Rect(data["UV"]); }
public static void D_MaskableGraphic(this MaskableGraphic mg, SerializeEntity data) { mg.color = SerializeUitls.D_Color(data["col"]); mg.raycastTarget = data["RT"]; mg.material = SerializeUitls.LoadObj <Material>(data["m"]); }