コード例 #1
0
        protected override object _DeserializeArray(string name, FFieldInfo info, SerializeTool tool, bool isArray)
        {
            IList list  = null;
            int   count = tool.PopArrayHead();

            EditorGUILayout.LabelField("数组个数:" + count);
            if (isArray)
            {
                list = Array.CreateInstance(info.GenericType1.ClassType, count);
            }
            else
            {
                Type[] tempTypes = info.ClassType.GetGenericArguments();
                var    listType  = typeof(List <>).MakeGenericType(tempTypes);
                list = (IList)Activator.CreateInstance(listType);
            }


            if (isArray)
            {
                for (int i = 0; i < count; i++)
                {
                    tool.ArrayIndexToName(i);
                    list[i] = _Deserialize("  元素" + i.ToString(), info.GenericType1, tool, null);
                }
            }
            else
            {
                for (int i = 0; i < count; i++)
                {
                    tool.ArrayIndexToName(i);
                    list.Add(_Deserialize("  元素" + i.ToString(), info.GenericType1, tool, null));
                }
            }

            EditorGUILayout.LabelField("---------------数组结束--------------------");

            if (GUILayout.Button("添加元素"))
            {
                if (isArray)
                {
                    Array newArray = Array.CreateInstance(info.GenericType1.ClassType, count + 1);
                    if (count != 0)
                    {
                        Array.Copy((Array)list, newArray, count);
                    }
                    list        = newArray;
                    list[count] = CreateInstance(info.GenericType1);
                }
                else
                {
                    if (count == 0)
                    {
                        var listType = typeof(List <>).MakeGenericType(info.GenericType1.ClassType);
                        list = (IList)Activator.CreateInstance(listType);
                    }
                    list.Add(CreateInstance(info.GenericType1));
                }
            }
            if (count != 0)
            {
                if (GUILayout.Button("删除元素"))
                {
                    if (isArray)
                    {
                        if (count != 0)
                        {
                            Array newArray = Array.CreateInstance(info.GenericType1.ClassType, count - 1);
                            if (count - 1 > 0)
                            {
                                Array.Copy((Array)list, newArray, count - 1);
                            }
                            list = newArray;
                        }
                    }
                    else
                    {
                        if (count != 0)
                        {
                            list.RemoveAt(count - 1);
                        }
                    }
                }
            }
            return(list);
        }