public override void Load(SerializationReader SR) { base.Load(SR); SR.ReadStartElement(); int version = SR.ReadVersion(); switch (version) { case 0: { //string ai = SR.ReadString(); //if (ai != "") AI = Info.Instance(ai) as AI; Body_Stand = SR.ReadBodyJSON(); Body_Move = SR.ReadBodyJSON(); Body_Jump = SR.ReadBodyJSON(); break; } } SR.ReadEndElement(); }