static GameInfo() { string json = File.ReadAllText("Content/game.json"); SerializableGameInfo gi = JsonSerializer.Deserialize <SerializableGameInfo>(json); title = gi.title; titleBackground = gi.titleBackground; startMap = gi.startMap; startOverworld = gi.startOverworld; resolution = gi.resolution; }
public static void save() { SerializableGameInfo gi = new SerializableGameInfo(); gi.title = title; gi.titleBackground = titleBackground; gi.startMap = startMap; gi.startOverworld = startOverworld; gi.resolution = resolution; string json = JsonSerializer.Serialize(gi); File.WriteAllText("Content/game.json", json); }