public HttpResponseMessage Get(int player, float load) { try { string portName = ""; if (player == 1) { portName = SerialPortHelper.player1Port; } else { portName = SerialPortHelper.player2Port; } intensity = SerialPortHelper.CreateIntensity(load); SerialPortHelper.WritePort(portName, intensity); resultTest = $"Player: {player} Port name: {portName} Intensity: {intensity}"; return(Request.CreateResponse(HttpStatusCode.OK)); } catch (System.Exception) { return(Request.CreateResponse(HttpStatusCode.InternalServerError)); } }