// Update is called once per frame void Update() { Heart = SL.GetH(); O_2 = SL.GetO(); Ontext();//テキスト表記を行う関数 timer += Time.deltaTime; HA(time);//ドキドキを行う関数 }
// Update is called once per frame void Update() { H = SL.GetH(); O = SL.GetO(); if (stand_by == false) { if (on == false) { if (H != 0) { on = true; HandText.text = "♡そのまま維持♡"; Debug.Log("計測開始"); } }//一度値を取ったらスイッチをtrueに if (on == true) { TotalTimer += Time.deltaTime; if (TotalTimer > Limiter) { Debug.Log("計測中"); Totalnum += H; num++; } if (TotalTimer > LImit + Limiter && O != 0) { ave = Totalnum / num; Debug.Log("AVE : " + ave); stand_by = true; HandText.text = "♡OKそのまま維持♡"; TotalTimer = 0; } } } else { TotalTimer += Time.deltaTime; if (TotalTimer > 3) { OFFIMOB(); Allstand_by = true; } } }