コード例 #1
0
        // ReSharper restore UnusedMember.Local

        private bool CreateCache(ILoadMonitor loader, IProgressStatus status, int percent)
        {
            var sm = loader.StreamManager;

            BufferedStream stream = new BufferedStream(CreateStream(loader), 32 * 1024);

            int    version = 1;
            string id = string.Empty, revision = string.Empty;
            int    size = ReadSize(stream);
            int    i;

            if (size == 0)
            {
                version = 2;
                size    = ReadSize(stream);

                const int countLibHeader = 256 - 8;
                byte[]    libHeader      = new byte[countLibHeader];
                if (stream.Read(libHeader, 0, libHeader.Length) != libHeader.Length)
                {
                    throw new InvalidDataException(Resources.XHunterLibrary_CreateCache_Data_truncation_in_library_header_File_may_be_corrupted);
                }

                for (i = 0; i < libHeader.Length; i++)
                {
                    if (libHeader[i] == 0)
                    {
                        break;
                    }
                }

                string header = Encoding.UTF8.GetString(libHeader, 0, i);
                Match  match  = REGEX_HEADER.Match(header);
                if (match.Success)
                {
                    version  = int.Parse(match.Groups[1].Value);
                    id       = match.Groups[2].Value;
                    revision = match.Groups[3].Value;
                }
            }
            var setLibKeys     = new HashSet <LibKey>(size);
            var libraryEntries = new List <XHunterSpectrumInfo>(size);

            const int countHeader = ((int)SpectrumHeaders2.count) * sizeof(int);

            byte[] specHeader   = new byte[1024];
            byte[] specSequence = new byte[1024];
            i = 0;

            while (stream.Read(specHeader, 0, countHeader) == countHeader)
            {
                int percentComplete = (i++ *percent / size);
                if (status.PercentComplete != percentComplete)
                {
                    // Check for cancellation after each integer change in percent loaded.
                    if (loader.IsCanceled)
                    {
                        loader.UpdateProgress(status.Cancel());
                        return(false);
                    }

                    // If not cancelled, update progress.
                    loader.UpdateProgress(status = status.ChangePercentComplete(percentComplete));
                }

                int charge = (version == 1
                                  ? GetInt32(specHeader, ((int)SpectrumHeaders1.charge))
                                  : GetInt32(specHeader, ((int)SpectrumHeaders2.charge)));

                float i2 = (version == 1
                                ? GetSingle(specHeader, ((int)SpectrumHeaders1.i2))
                                : GetSingle(specHeader, ((int)SpectrumHeaders2.i2)));
                int seqLength = (version == 1
                                     ? GetInt32(specHeader, ((int)SpectrumHeaders1.seq_len))
                                     : GetInt32(specHeader, ((int)SpectrumHeaders2.seq_len)));

                float expect = (version == 1 ? 0.001f : GetSingle(specHeader, (int)SpectrumHeaders2.expect));


                // Read sequence information
                ReadComplete(stream, specSequence, seqLength);
                specSequence[seqLength] = 0;

                short numPeaks = (short)ReadSize(stream);

                // Save spectrum location
                long location = stream.Position;

                // Read over spectrum
                int countPeaks = (sizeof(byte) + sizeof(float)) * numPeaks;
                stream.Seek(countPeaks, SeekOrigin.Current); // Skip spectrum

                // Read modifications
                int    numMods          = ReadSize(stream);
                string modifiedSequence = Encoding.UTF8.GetString(specSequence, 0, seqLength);
                if (numMods > 0)
                {
                    StringBuilder sb = new StringBuilder();

                    ReadComplete(stream, specHeader, (4 + sizeof(double)) * numMods);
                    int    iLast    = 0;
                    double modTotal = 0;
                    for (int j = 0; j < numMods; j++)
                    {
                        int    iPos = GetInt32(specHeader, j * 3);
                        double mod  = BitConverter.ToDouble(specHeader, (j * 3 + 1) * 4);

                        // X! Hunter allows multiple modifications on the same
                        // residue.  So, they need to be totaled, and assigned to a
                        // single residue to allow them to match Skyline modification
                        // settings.
                        if (iPos > iLast)
                        {
                            if (modTotal != 0)
                            {
                                sb.Append(SequenceMassCalc.GetModDiffDescription(modTotal));
                            }
                            sb.Append(Encoding.UTF8.GetString(specSequence, iLast, iPos - iLast));

                            modTotal = 0;
                        }
                        modTotal += mod;
                        iLast     = iPos;
                    }
                    if (modTotal != 0)
                    {
                        sb.Append(SequenceMassCalc.GetModDiffDescription(modTotal));
                    }
                    sb.Append(Encoding.UTF8.GetString(specSequence, iLast, seqLength - iLast));
                    modifiedSequence = sb.ToString();
                }

                // Skip over homologs (list of protein IDs and start positions from a FASTA
                // file used to generate the library)
                int numHomologs = ReadSize(stream);
                for (int j = 0; j < numHomologs; j++)
                {
                    stream.Seek(ReadSize(stream) + 4, SeekOrigin.Current);
                }

                // These libraries should not have duplicates, but just in case.
                // Apparently, GPM libraries do contain redundancies, as we found
                // when a revision lost this test.
                var key = new LibKey(modifiedSequence, charge);
                if (setLibKeys.Add(key))
                {
                    libraryEntries.Add(new XHunterSpectrumInfo(key, i2, expect, numPeaks, location));
                }
            }

            libraryEntries = FilterInvalidLibraryEntries(ref status, libraryEntries);

            using (FileSaver fs = new FileSaver(CachePath, sm))
                using (Stream outStream = sm.CreateStream(fs.SafeName, FileMode.Create, true))
                {
                    foreach (var info in libraryEntries)
                    {
                        info.Key.Write(outStream);
                        PrimitiveArrays.WriteOneValue(outStream, info.Location);
                        PrimitiveArrays.WriteOneValue(outStream, info.ProcessedIntensity);
                        PrimitiveArrays.WriteOneValue(outStream, info.NumPeaks);
                        PrimitiveArrays.WriteOneValue(outStream, info.Expect);
                    }

                    byte[] revisionBytes = Encoding.UTF8.GetBytes(revision);
                    outStream.Write(revisionBytes, 0, revisionBytes.Length);
                    byte[] idBytes = Encoding.UTF8.GetBytes(id);
                    outStream.Write(idBytes, 0, idBytes.Length);
                    outStream.Write(BitConverter.GetBytes(revisionBytes.Length), 0, sizeof(int));
                    outStream.Write(BitConverter.GetBytes(idBytes.Length), 0, sizeof(int));
                    outStream.Write(BitConverter.GetBytes(FORMAT_VERSION_CACHE), 0, sizeof(int));
                    outStream.Write(BitConverter.GetBytes(libraryEntries.Count), 0, sizeof(int));
                    outStream.Write(BitConverter.GetBytes((long)0), 0, sizeof(long));

                    sm.Finish(outStream);
                    fs.Commit();
                    sm.SetCache(FilePath, CachePath);
                }

            loader.UpdateProgress(status.Complete());

            return(true);
        }