public virtual void Emit(SequenceEndEventInfo eventInfo) { nextEmitter.Emit(eventInfo); }
public virtual void Emit(SequenceEndEventInfo eventInfo) { nextEmitter.Emit(eventInfo); }
public virtual void Emit(SequenceEndEventInfo eventInfo, IEmitter emitter) { nextEmitter.Emit(eventInfo, emitter); }
void IEventEmitter.Emit(SequenceEndEventInfo eventInfo, IEmitter emitter) { emitter.Emit(new SequenceEnd()); }
void IEventEmitter.Emit(SequenceEndEventInfo eventInfo) { emitter.Emit(new SequenceEnd()); }
public override void Emit(SequenceEndEventInfo eventInfo, IEmitter emitter) { state.Pop(); base.Emit(eventInfo, emitter); }
public virtual void Emit(SequenceEndEventInfo eventInfo, IEmitter emitter) { nextEmitter.Emit(eventInfo, emitter); }
void IEventEmitter.Emit(SequenceEndEventInfo eventInfo) { this.emitter.Emit(new SequenceEnd()); }