public void Init(Sequence.AudioTrack input, BlenderEditorWindow editorWindow) { track = input; titleContent = new GUIContent(track.name + " Settings"); minSize = maxSize = new Vector2(300, 120); this.editorWindow = editorWindow; }
public AudioTrackEditor(Sequence.AudioTrack t, Sequence s, BlenderEditorWindow w) { sequence = s; track = t; editorWindow = w; }