// Use this for initialization void Start() { SmallMultiplesManagerScript smms = GameObject.Find("SmallMultiplesManager").GetComponent <SmallMultiplesManagerScript>(); ToolTipPrefab = smms.tooltipPrefab; silhouetteShader = smms.silhouetteShader; bs = this.transform.parent.parent.parent.GetComponent <BuildingScript>(); si = transform.Find("sensorInfo").gameObject.GetComponent <SensorInfo>(); ReadDataFromManager(); if (hasInfo) { //si.getMonthlySensorReadings (); if (smms.dateType == DateType.Monthly) { si.getMonthlySensorReadings(); } if (smms.dateType == DateType.Fornightly) { si.getSensorReadings(smms.smallMultiplesNumber, 14); } if (smms.dateType == DateType.Weekly) { si.getSensorReadings(smms.smallMultiplesNumber, 7); } ChangeColor(); SendTempTag(); } }