public static void Equipment_MouseDown(MouseEventArgs e) { Point Panel_Position = Panels.Locate("Menu_Character").Geral.Position; for (byte i = 0; i <= (byte)Jogo.Equipments.Amount - 1; i++) { if (IsOverlapping(new Rectangle(Panel_Position.X + 7 + i * 36, Panel_Position.Y + 247, 32, 32))) { // Remove o Equipment if (e.Button == MouseButtons.Right) { Sending.Equipment_Remove(i); return; } } } }