/// <summary> /// 创建实例 /// </summary> public static SendHttpClientFlowStepHttpRequest create(string uid, int step) { SendHttpClientFlowStepHttpRequest re = new SendHttpClientFlowStepHttpRequest(); re.uid = uid; re.step = step; return(re); }
/** 添加流程日志 */ public void addFlowLog(int step) { int saveStep = GameC.save.getInt(LocalSaveType.FLowStep); if (step > saveStep) { string uid = GameC.main != null ? GameC.main.uid : ""; if (SystemControl.isNetOpen() && !uid.isEmpty()) { SendHttpClientFlowStepHttpRequest.create(uid, step).send(); GameC.save.setInt(LocalSaveType.FLowStep, step); } } }