// --------------------------------------------------------------------------------- // --------------------------------- EVENT FUNCTIONS ------------------------------- // --------------------------------------------------------------------------------- // Reset Lists / View when a new Ship is selected private void ShipSelectionChanged(SelectedShipEventArgs e) { this._selectedShip = e.Ship; this.Data.SelectedHardpoint = null; // get the new ships default loadout this.Data.Hardpoints = _loader.loadShipsHardpoints(e.Ship.Hardpoints); this.Data.Bulkheads = _loader.loadShipsBasics<BulkheadModel>(e.Ship.BaseEquip, ItemType.BULKHEADS); this.Data.PowerPlants = _loader.loadShipsBasics<PowerPlantModel>(e.Ship.BaseEquip, ItemType.POWERPLANT); this.Data.Thrusters = _loader.loadShipsBasics<ThrusterModel>(e.Ship.BaseEquip, ItemType.THURSTER); this.Data.FSDs = _loader.loadShipsBasics<FSDModel>(e.Ship.BaseEquip, ItemType.FSD); this.Data.LifeSupports = _loader.loadShipsBasics<LifeSupportModel>(e.Ship.BaseEquip, ItemType.LIFESUPPORT); this.Data.PowerDistributors = _loader.loadShipsBasics<PowerDistributorModel>(e.Ship.BaseEquip, ItemType.POWERDISTRIB); this.Data.Sensors = _loader.loadShipsBasics<SensorsModel>(e.Ship.BaseEquip, ItemType.SENSORES); this.Data.FuelTanks = _loader.loadShipsBasics<FuelTankModel>(e.Ship.BaseEquip, ItemType.FUELTANK); this.Data.UtilityMounts = _loader.loadShipsUtilities(e.Ship.UtilityMounts); this.Data.InternalComps1 = _loader.loadShipsInternals(e.Ship.InternalCompartments).First; this.Data.InternalComps2 = _loader.loadShipsInternals(e.Ship.InternalCompartments).Second; // Fire Event, when the Outfitting Item was changed OutfittingChangedEventArgs eventargs = new OutfittingChangedEventArgs(this.Data, true); this._eventAggregator.GetEvent<OutfittingChangedEvent>().Publish(eventargs); }
// --------------------------------------------------------------------------------- // --------------------------------- EVENT FUNCTIONS ------------------------------- // --------------------------------------------------------------------------------- // Send the new "SelectedShip" to the "OutfittingViewModel" private void ShipSelectionChanged() { SelectedShipEventArgs eventargs = new SelectedShipEventArgs(this.SelectedShip); this._eventAggregator.GetEvent<SelectedShipEvent>().Publish(eventargs); this.Data.resetDiscount(); }