コード例 #1
0
 public void updateSelection(Select_Turret turret)
 {
     if (prevSelect != null)
     {
         prevSelect.deselect();
     }
     prevSelect = turret;
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     went       = true;
     manager    = FindObjectOfType <GameManager> ().gameObject;
     GOGOGO     = false;
     turret     = gameObject.GetComponentInParent <Select_Turret>();
     m_body     = GetComponent <Rigidbody2D>();
     currentPos = new Vector2(transform.position.x, transform.position.y);
 }