public void ClearSelectedShapesTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value target.ClearSelectedShapes(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void AddItem(SelectInfo info, string image_key) { ListViewItem item = this.lvMain.Items.Add(info.Name, image_key); item.Tag = info; info.Item = item; }
public static int GetLength(this SelectInfo selInfo, PdfDocument document) { int len = 0; if (selInfo.StartPage >= 0 && selInfo.StartIndex >= 0) { for (int i = selInfo.StartPage; i <= selInfo.EndPage; i++) { int pageLen = document.Pages[i].Text.CountChars; if (i == selInfo.EndPage) { pageLen -= pageLen - (selInfo.EndIndex + 1); } if (i == selInfo.StartPage) { pageLen -= selInfo.StartIndex; } len += pageLen; } } return(len); }
public void Refresh() { for (int i = 0; i < Globals.MaxCharacterCount; i++) { if (i >= characters.Count) { CreateButtons[i].gameObject.SetActive(true); CharacterButtons[i].gameObject.SetActive(false); } else { SelectInfo info = characters[i]; CreateButtons[i].gameObject.SetActive(false); CharacterButtons[i].gameObject.SetActive(true); CharacterButtons[i].NeutralImage = Resources.Load <Sprite>($"CharSel/{(byte)info.Class}_{(byte)info.Gender}_1"); CharacterButtons[i].HoverImage = Resources.Load <Sprite>($"CharSel/{(byte)info.Class}_{(byte)info.Gender}_2"); CharacterButtons[i].DownImage = Resources.Load <Sprite>($"CharSel/{(byte)info.Class}_{(byte)info.Gender}_1"); CharacterButtons[i].SelectImage = Resources.Load <Sprite>($"CharSel/{(byte)info.Class}_{(byte)info.Gender}_3"); CharacterButtons[i].gameObject.transform.Find("Username").GetComponent <TextMeshProUGUI>().text = info.Name; CharacterButtons[i].gameObject.transform.Find("Level").GetComponent <TextMeshProUGUI>().text = $"Level {info.Level}"; CharacterButtons[i].gameObject.transform.Find("Class").GetComponent <TextMeshProUGUI>().text = info.Class.ToString(); if (SelectedCharacter == null) { SelectedCharacter = info; CharacterButtons[i].Select(true); } CharacterButtons[i].gameObject.GetComponent <Image>().sprite = CharacterButtons[i].GetNeutralButton(); } } DeleteButton.gameObject.SetActive(characters.Any(x => x != null)); }
public void Update(SelectInfo info) { if (info == null) { Index = 44; Library = Libraries.Prguse; NameLabel.Text = string.Empty; LevelLabel.Text = string.Empty; ClassLabel.Text = string.Empty; NameLabel.Visible = false; LevelLabel.Visible = false; ClassLabel.Visible = false; return; } Library = Libraries.Title; Index = 660 + (byte)info.Class; if (Selected) { Index += 5; } NameLabel.Text = info.Name; LevelLabel.Text = info.Level.ToString(); ClassLabel.Text = info.Class.ToString(); NameLabel.Visible = true; LevelLabel.Visible = true; ClassLabel.Visible = true; }
bool needRepaint = true; // Update scene protected virtual void OnEnable() { pointsPos = (Points)target; // assign component Points selectInfo = new SelectInfo(); // new class Select Info Undo.undoRedoPerformed += OnUndoRedo; }
/// <summary> /// Select /// </summary> /// <param name="sysAreaQuery"></param> /// <param name="DataCount"></param> /// <param name="ErrorMsg"></param> /// <returns></returns> public List <SysAreaVm> Select(SysAreaQuery sysAreaQuery, ref int DataCount, ref string ErrorMsg) { try { SelectInfo <SysArea> selectInfo = new SelectInfo <SysArea>("SysArea"); Expression <Func <SysArea, bool> > predicate = null; var DbRequest = selectInfo .SetWhere(predicate, DataBaseType.SqlServer, DataDeleteFlag.IsNotDelete) .SetType(TableType.Table) .OrderBy(EF => EF.CreateTime) .OrderByDescending(EF => EF.ObjectId) .Check(ref erolt) .Run <SysAreaVm>(db, erolt); //selectInfo // .GetById("123") // .Run(); //var DbRequest = selectInfo.SetSqlStr("select * from SysArea").Run<SysAreaVm>(); //var DbRequest = DbContextExtensions.Query<SysAreaVm>(new MSSqlDBContext(), new DbContextSqlQueryCommands //{ // Sql = sql //}).ToList(); //ErrorMsg = "Select Success"; return(DbRequest); } catch (Exception ex) { ErrorMsg = "Select Error"; return(null); } }
public void CopyRange(SelectInfo aSrc) { this.StartItemNo = aSrc.StartItemNo; this.StartItemOffset = aSrc.StartItemOffset; this.EndItemNo = aSrc.EndItemNo; this.EndItemOffset = aSrc.EndItemOffset; }
public string SelectionToText(SelectInfo selInfo) { string ret = string.Empty; if (selInfo.IsTextSelectionValid()) { for (int i = selInfo.StartPage; i <= selInfo.EndPage; i++) { if (ret != "") { ret += "\r\n"; } int s = 0; if (i == selInfo.StartPage) { s = selInfo.StartIndex; } int len = Document.Pages[i].Text.CountChars; if (i == selInfo.EndPage) { len = (selInfo.EndIndex + 1) - s; } ret += Document.Pages[i].Text.GetText(s, len); } } return(ret); }
private SelectInfo getSelectInfo() { SelectInfo si = new SelectInfo(); String path = String.Format("{0}\\{1}", System.AppDomain.CurrentDomain.BaseDirectory, "test\\Records\\"); si.RecordDirectory = path; si.Volume = 50000; si.Pressure = 500; si.VolumeUnit = VolumeUnit.vuM3H; si.PressureUnit = PressureUnit.puPa; si.PressureType = PressureType.ptStatic; si.CallType = 0; si.Debug = 0; si.Hz = 50; si.Temperature = 20; si.Altitude = 0; si.ProductType = Product.ptAny; si.MinStyle = 1; si.MinClass = FanClass.fcI; si.SoundCondition = SoundCondition.scRoom; si.FanCasing = FanCasing.fcSingleFrame; si.FanWidth = 1; si.VelocityUnit = VelocityUnit.vuMS; si.OutletType = OutletType.otDucted; si.ServiceFactor = 1.3F; si.AltitudeUnit = AltitudeUnit.auFT; si.SoundDistance = 1; si.SoundDistanceUnit = DistanceUnit.duM; si.TemperatureUnit = TemperatureUnit.DegreeC; return(si); }
protected bool CreatePDFExtract(SelectInfo selInfo, string title = null) { Save(false); var extractPagePt = GetCharPointEx(selInfo.StartPage, selInfo.StartIndex); bool ret = PDFElement.Create(PDFElement.BinaryMember, selInfo.StartPage, selInfo.EndPage, selInfo.StartIndex, selInfo.EndIndex, PDFElement.ElementId, selInfo.StartPage, extractPagePt, PDFElement.ViewMode, PDFElement.PageMargin, PDFElement.Zoom, false, title) == PDFElement.CreationResult.Ok; if (ret) { PDFElement.PDFExtracts.Add(selInfo); Save(false); AddPDFExtractHighlight(selInfo); } return(ret); }
public void RemoveByShapeIndexTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value int ShapeIndex = 0; // TODO: Initialize to an appropriate value target.RemoveByShapeIndex(ShapeIndex); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
private void _SelectInfo(byte[] data) { Info.Instance.Print("audioinfo parse", true); SelectInfo result = NetworkUtils.Deserialize <SelectInfo>(data); MajPrefab obj = GameObject.Find("Controller").GetComponent <ARController>().visualizer; obj.handleSelect(result.id); }
public static T FirstOrDefault <T>(this IQueryable <T> source, QueryInfo queryInfo) where T : class, new() { return(source.FirstOrDefault( FilterInfo.Parse(queryInfo?.Filter), OrderInfo.Parse(queryInfo?.OrderBy), SelectInfo.Parse(queryInfo?.Select))); }
public static List <T> ListAll <T>(this IQueryable <T> source, QueryInfo queryInfo) where T : class, new() { return(source.ListAll( FilterInfo.Parse(queryInfo?.Filter), OrderInfo.Parse(queryInfo?.OrderBy), SelectInfo.Parse(queryInfo?.Select))); }
public void LayerHandleTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value int actual; actual = target.LayerHandle; Assert.Inconclusive("Verify the correctness of this test method."); }
public void SelectBoundsTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value Extents actual; actual = target.SelectBounds; Assert.Inconclusive("Verify the correctness of this test method."); }
public void AddSelectedShapeTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value SelectedShape newShape = null; // TODO: Initialize to an appropriate value target.AddSelectedShape(newShape); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void SetLayerHandleTest() { SelectInfo target = new SelectInfo(); // TODO: Initialize to an appropriate value int NewHandle = 0; // TODO: Initialize to an appropriate value target.SetLayerHandle(NewHandle); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void NewCharacterSuccess(SelectInfo info) { CreateClose(); AddCharacter(info); NewCharacterBox.SetActive(false); LogOutButton.gameObject.SetActive(true); SelectCharacterBox.SetActive(true); }
public void ResetTest() { SelectInfo inp = null; // TODO: Initialize to an appropriate value IEnumerator target = new SelectInfo.SelectedShapeEnumerator(inp); // TODO: Initialize to an appropriate value target.Reset(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
private void lvMain_MouseUp(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { SelectInfo info = this.GetSelecctInfo(); this.OnListViewShowMenu(new ListViewShowMenuEventArgs(info, this.databaseInfo, e)); } }
private MemberBinding ToMemberBinding(Expression it, SelectClause selectClause) { Expression navigationProperty = Expression.MakeMemberAccess(it, _navigationProperty); if (_isCollection) { // NavigationProperty = it.NavigationProperty.Select( arg => new Item { ... } ).ToArray() // NavigationProperty = it.NavigationProperty.Select( arg => new Item { ... } ).ToList() // apply all constraints if (Select != null) { navigationProperty = Select.ApplyTo(navigationProperty); } if (Orderby != null) { navigationProperty = Orderby.ApplyTo(navigationProperty); } if (Filter != null) { navigationProperty = Filter.ApplyTo(navigationProperty); } if (Skip != null) { navigationProperty = Skip.ApplyTo(navigationProperty, ItemType); } if (Top != null) { navigationProperty = Top.ApplyTo(navigationProperty, ItemType); } // build proper select of properties var expression = BuildSelectLambdaExpression(ItemType, selectClause, NestedExpands); navigationProperty = Expression.Call(null, SelectInfo.MakeGenericMethod(ItemType, ItemType), navigationProperty, expression ); // add ToList/ToArray var loadFunction = _navigationProperty.PropertyType.IsArray ? ToArrayInfo.MakeGenericMethod(ItemType) : ToListInfo.MakeGenericMethod(ItemType); navigationProperty = Expression.Call(null, loadFunction, navigationProperty ); } else { // NavigationProperty = new Item { ... } navigationProperty = BuildMemberInit(ItemType, navigationProperty, selectClause, NestedExpands); } return(Expression.Bind(_navigationProperty, navigationProperty)); }
public void AddCharacter(SelectInfo info) { if (characters.Count >= Globals.MaxCharacterCount) { return; } characters.Add(info); Refresh(); }
public static IQueryable <R> DoSelect <T, R>(this IQueryable <T> source, SelectInfo selectInfo, ObjectMapper <T, R> baseMapper) where T : class where R : class, new() { _ = source ?? throw new ArgumentNullException(nameof(source)); var mapper = baseMapper; return(source.Map(mapper)); }
public void changeSelectId(int player, int index) { if (Server.Players.Count > player) { SelectInfo x = new SelectInfo(); x.id = index; Server.Players[player].Send(MessageType.SelectInfo, NetworkUtils.Serialize(x)); } }
public void CurrentTest() { SelectInfo inp = null; // TODO: Initialize to an appropriate value IEnumerator target = new SelectInfo.SelectedShapeEnumerator(inp); // TODO: Initialize to an appropriate value object actual; actual = target.Current; Assert.Inconclusive("Verify the correctness of this test method."); }
public void ParseTestsAncCheckCount(string command, int outputCount, int conditionCount, int orderByCount) { DefaultSelectParser parser = new DefaultSelectParser(); SelectInfo info = parser.Parse(command); Assert.AreEqual(outputCount, info.Fields.Count, "count of output"); Assert.AreEqual(conditionCount, info.Conditions.Count, "count of condition"); Assert.AreEqual(orderByCount, info.Orders.Count, "count of orderby"); }
private SelectInfo createSelectInfo() { SelectInfo si = new SelectInfo(); String path = String.Format("{0}{1}", System.AppDomain.CurrentDomain.BaseDirectory, "test\\Records\\"); si.RecordDirectory = path; return(si); }
public void ShapesSelectedTest() { MapWindow.PluginTracker target = new PluginTracker(); // TODO: Initialize to an appropriate value int Handle = 0; // TODO: Initialize to an appropriate value SelectInfo SelectInfo = null; // TODO: Initialize to an appropriate value target.ShapesSelected(Handle, SelectInfo); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void Update(SelectInfo info) { if (info == null) { Index = 44; Library = Libraries.Prguse; NameLabel.Text = string.Empty; LevelLabel.Text = string.Empty; ClassLabel.Text = string.Empty; NameLabel.Visible = false; LevelLabel.Visible = false; ClassLabel.Visible = false; return; } Library = Libraries.Title; Index = 660 + (byte) info.Class; if (Selected) Index += 5; NameLabel.Text = info.Name; LevelLabel.Text = info.Level.ToString(); ClassLabel.Text = info.Class.ToString(); NameLabel.Visible = true; LevelLabel.Visible = true; ClassLabel.Visible = true; }
protected override void ReadPacket(BinaryReader reader) { CharInfo = new SelectInfo(reader); }
public static PolyGisLayer CreateFromUtmFbxModel(Game engine, string fileName) { var scene = engine.Content.Load<Scene>(fileName); var s = fileName.Split('_'); double easting = double.Parse(s[1]); double northing = double.Parse(s[2]); string region = s[3]; var transforms = new Matrix[scene.Nodes.Count]; scene.ComputeAbsoluteTransforms(transforms); List<Gis.GeoPoint> points = new List<Gis.GeoPoint>(); List<int> indeces = new List<int>(); var oInfo = new SelectInfo[scene.Meshes.Count]; for (int i = 0; i < scene.Nodes.Count; i++) { var meshIndex = scene.Nodes[i].MeshIndex; if (meshIndex < 0) { continue; } oInfo[meshIndex] = new SelectInfo { MeshIndex = meshIndex, NodeIndex = i, NodeName = scene.Nodes[i].Name }; int vertexOffset = points.Count; var world = transforms[i]; double worldLon, worldLat; Gis.UtmToLatLon(easting + world.TranslationVector.X, northing - world.TranslationVector.Z, region, out worldLon, out worldLat); var worldBasis = GeoHelper.CalculateBasisOnSurface(DMathUtil.DegreesToRadians(new DVector2(worldLon, worldLat))); var worldBasisInvert = DMatrix.Invert(worldBasis); oInfo[meshIndex].WorldMatrix = worldBasis; oInfo[meshIndex].WorldMatrixInvert = worldBasisInvert; List<Vector3> cartPoints = new List<Vector3>(); foreach (var vert in scene.Meshes[meshIndex].Vertices) { var pos = vert.Position; var worldPos = Vector3.TransformCoordinate(pos, world); var worldNorm = Vector3.TransformNormal(vert.Normal, world); double lon, lat; Gis.UtmToLatLon(easting + worldPos.X, northing - worldPos.Z, region, out lon, out lat); DVector3 norm = new DVector3(worldNorm.X, worldNorm.Z, worldNorm.Y); norm.Normalize(); norm = DVector3.TransformNormal(norm, DMatrix.RotationYawPitchRoll(DMathUtil.DegreesToRadians(lon), DMathUtil.DegreesToRadians(lat), 0)); norm.Normalize(); norm.Y = -norm.Y; lon = DMathUtil.DegreesToRadians(lon) + 0.0000068; lat = DMathUtil.DegreesToRadians(lat) + 0.0000113; cartPoints.Add(DVector3.TransformCoordinate(GeoHelper.SphericalToCartesian(new DVector2(lon, lat), GeoHelper.EarthRadius + worldPos.Y / 1000.0f), worldBasisInvert).ToVector3()); var point = new Gis.GeoPoint { Lon = lon, Lat = lat, Color = vert.Color0, Tex0 = new Vector4(norm.ToVector3(), 0), Tex1 = new Vector4(0,0,0, worldPos.Y/1000.0f) }; point.Color.Alpha = 0.5f; points.Add(point); } oInfo[meshIndex].BoundingBox = BoundingBox.FromPoints(cartPoints.ToArray()); var inds = scene.Meshes[meshIndex].GetIndices(); foreach (var ind in inds) { indeces.Add(vertexOffset + ind); } } return new PolyGisLayer(engine, points.ToArray(), indeces.ToArray(), false) { objectsInfo = oInfo }; }
public ModelLayer(Game engine, DVector2 lonLatPosition, string fileName, int maxInstancedCount = 0) : base(engine) { model = engine.Content.Load<Scene>(fileName); transforms = new Matrix[model.Nodes.Count]; model.ComputeAbsoluteTransforms(transforms); LonLatPosition = lonLatPosition; Transparency = 1.0f; constData = new ConstDataStruct(); modelBuf = new ConstantBuffer(Game.GraphicsDevice, typeof(ConstDataStruct)); shader = Game.Content.Load<Ubershader>("globe.Model.hlsl"); factory = shader.CreateFactory( typeof(ModelFlags), Primitive.TriangleList, VertexInputElement.FromStructure<VertexColorTextureTBNRigid>(), BlendState.AlphaBlend, RasterizerState.CullCW, DepthStencilState.Default); factoryXray = shader.CreateFactory( typeof(ModelFlags), Primitive.TriangleList, VertexInputElement.FromStructure<VertexColorTextureTBNRigid>(), BlendState.AlphaBlend, RasterizerState.CullCW, DepthStencilState.Default); if (maxInstancedCount > 0) { InstancedCountToDraw = maxInstancedCount; InstancedDataCPU = new InstancedDataStruct[maxInstancedCount]; instDataGpu = new StructuredBuffer(engine.GraphicsDevice, typeof(InstancedDataStruct), maxInstancedCount, StructuredBufferFlags.None); } selectInfo = new SelectInfo[model.Nodes.Count]; for (int i = 0; i < model.Nodes.Count; i++) { var meshindex = model.Nodes[i].MeshIndex; if (meshindex < 0) continue; selectInfo[i] = new SelectInfo { BoundingBox = model.Meshes[meshindex].ComputeBoundingBox(), MeshIndex = meshindex, NodeIndex = i, NodeName = model.Nodes[i].Name }; } }
public void Update(SelectInfo info) { if (info == null) { Index = 45; NameLabel.Text = string.Empty; LevelLabel.Text = string.Empty; ClassLabel.Text = string.Empty; NameLabel.Visible = false; LevelLabel.Visible = false; ClassLabel.Visible = false; return; } Index = 90 + (byte) info.Class; if (Selected) Index += 4; NameLabel.Text = info.Name; LevelLabel.Text = info.Level.ToString(); ClassLabel.Text = info.Class.ToString(); NameLabel.Visible = true; LevelLabel.Visible = true; ClassLabel.Visible = true; }