コード例 #1
0
    private void SendNecessaryLevels()
    {
        List <int> needs_to_exist = new List <int>();

        needs_to_exist.Add(PlayerPrefs.GetInt("current_level"));
        needs_to_exist.Add(PlayerPrefs.GetInt("current_level") + 1);
        segment_manager.UpdateMap(needs_to_exist);
    }