public override void RenderOverlay(RenderManager.CameraInfo cameraInfo) { SegmentEnd.RenderSides(new OverlayData(cameraInfo), new OverlayData(cameraInfo) { Color = Colors.Red }); var defaultColor = new OverlayData(cameraInfo) { Color = SegmentEnd.OverlayColor }; var yellow = new OverlayData(cameraInfo) { Color = Colors.Yellow }; SegmentEnd.Render(defaultColor, yellow, defaultColor); }
public override void RenderOverlay(RenderManager.CameraInfo cameraInfo) { SegmentEnd.RenderSides(new OverlayData(cameraInfo), new OverlayData(cameraInfo) { Color = Colors.Red }); SegmentEnd.SegmentBezier.Render(new OverlayData(cameraInfo) { Width = SegmentEndData.CenterDotRadius * 2 + 1 }); var defaultColor = new OverlayData(cameraInfo) { Color = SegmentEnd.OverlayColor }; var yellow = new OverlayData(cameraInfo) { Color = Colors.Yellow }; SegmentEnd.Render(defaultColor, defaultColor, yellow); }