private void SpawnSeeds() { float seedsSize = 5f; Seeds seedsClone = (Seeds)Instantiate(seedsPrefab, transform.position, transform.rotation); seedsClone.transform.SetParent(seedsParent.transform); seedsClone.transform.localPosition = new Vector3(Random.Range(-420f, 420f), seedsParent.transform.position.y, 0f); seedsClone.transform.localScale = new Vector3(seedsSize, seedsSize, 0); seedsClone.GetComponent <Rigidbody2D>().velocity = new Vector2(0, Random.Range(-7, -5)); }