コード例 #1
0
        public async Task BuildingSecuritySystem_FireScenario_ReturnsActionsToTrigger()
        {
            // Assert
            const SecuritySystemActionables securitySystemActionable = SecuritySystemActionables.FireSystem;

            DateTime expectedMatchDate = new DateTime(2018, 06, 01);

            Condition <SecuritySystemConditions>[] expectedConditions = new Condition <SecuritySystemConditions>[]
            {
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.TemperatureCelsius,
                    Value = 100.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.SmokeRate,
                    Value = 55.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.PowerStatus,
                    Value = "Online"
                }
            };

            IServiceCollection serviceDescriptors = new ServiceCollection();

            serviceDescriptors.AddSingleton(this.inMemoryRulesStorage);
            IServiceProvider serviceProvider = serviceDescriptors.BuildServiceProvider();

            RulesEngine <SecuritySystemActionables, SecuritySystemConditions> rulesEngine = RulesEngineBuilder.CreateRulesEngine()
                                                                                            .WithContentType <SecuritySystemActionables>()
                                                                                            .WithConditionType <SecuritySystemConditions>()
                                                                                            .SetInMemoryDataSource(serviceProvider)
                                                                                            .Build();

            // Act
            IEnumerable <Rule <SecuritySystemActionables, SecuritySystemConditions> > actual = await rulesEngine.MatchManyAsync(securitySystemActionable, expectedMatchDate, expectedConditions);

            // Assert
            actual.Should().NotBeNull();

            IEnumerable <SecuritySystemAction> securitySystemActions = actual.Select(r => r.ContentContainer.GetContentAs <SecuritySystemAction>()).ToList();

            securitySystemActions.Should().Contain(ssa => ssa.ActionName == "CallFireBrigade")
            .And.Contain(ssa => ssa.ActionName == "CallPolice")
            .And.Contain(ssa => ssa.ActionName == "ActivateSprinklers")
            .And.HaveCount(3);
        }
        public async Task BuildingSecuritySystem_FireScenario_ReturnsActionsToTrigger()
        {
            // Assert
            const SecuritySystemActionables securitySystemActionable = SecuritySystemActionables.FireSystem;

            DateTime expectedMatchDate = new DateTime(2018, 06, 01);

            Condition <SecuritySystemConditions>[] expectedConditions = new Condition <SecuritySystemConditions>[]
            {
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.TemperatureCelsius,
                    Value = 100.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.SmokeRate,
                    Value = 55.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.PowerStatus,
                    Value = "Online"
                }
            };

            IRulesDataSource <SecuritySystemActionables, SecuritySystemConditions> rulesDataSource = await RulesFromJsonFile.Load
                                                                                                     .FromJsonFileAsync <SecuritySystemActionables, SecuritySystemConditions>(DataSourceFilePath);

            RulesEngine <SecuritySystemActionables, SecuritySystemConditions> rulesEngine = RulesEngineBuilder.CreateRulesEngine()
                                                                                            .WithContentType <SecuritySystemActionables>()
                                                                                            .WithConditionType <SecuritySystemConditions>()
                                                                                            .SetDataSource(rulesDataSource)
                                                                                            .Build();

            // Act
            IEnumerable <Rule <SecuritySystemActionables, SecuritySystemConditions> > actual = await rulesEngine.MatchManyAsync(securitySystemActionable, expectedMatchDate, expectedConditions);

            // Assert
            actual.Should().NotBeNull();

            IEnumerable <SecuritySystemAction> securitySystemActions = actual.Select(r => r.ContentContainer.GetContentAs <SecuritySystemAction>()).ToList();

            securitySystemActions.Should().Contain(ssa => ssa.ActionName == "CallFireBrigade")
            .And.Contain(ssa => ssa.ActionName == "CallPolice")
            .And.Contain(ssa => ssa.ActionName == "ActivateSprinklers")
            .And.HaveCount(3);
        }
コード例 #3
0
        public async Task BuildingSecuritySystem_PowerFailureScenario_ReturnsActionsToTrigger()
        {
            // Assert
            const SecuritySystemActionables securitySystemActionable = SecuritySystemActionables.PowerSystem;

            DateTime expectedMatchDate = new DateTime(2018, 06, 01);

            Condition <SecuritySystemConditions>[] expectedConditions = new Condition <SecuritySystemConditions>[]
            {
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.TemperatureCelsius,
                    Value = 100.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.SmokeRate,
                    Value = 55.0m
                },
                new Condition <SecuritySystemConditions>
                {
                    Type  = SecuritySystemConditions.PowerStatus,
                    Value = "Offline"
                }
            };

            RulesEngine <SecuritySystemActionables, SecuritySystemConditions> rulesEngine = RulesEngineBuilder.CreateRulesEngine()
                                                                                            .WithContentType <SecuritySystemActionables>()
                                                                                            .WithConditionType <SecuritySystemConditions>()
                                                                                            .SetMongoDbDataSource(this.mongoClient, this.mongoDbProviderSettings)
                                                                                            .Build();

            // Act
            IEnumerable <Rule <SecuritySystemActionables, SecuritySystemConditions> > actual = await rulesEngine.MatchManyAsync(securitySystemActionable, expectedMatchDate, expectedConditions);

            // Assert
            actual.Should().NotBeNull();

            IEnumerable <SecuritySystemAction> securitySystemActions = actual.Select(r => r.ContentContainer.GetContentAs <SecuritySystemAction>()).ToList();

            securitySystemActions.Should().Contain(ssa => ssa.ActionName == "EnableEmergencyLights")
            .And.Contain(ssa => ssa.ActionName == "EnableEmergencyPower")
            .And.Contain(ssa => ssa.ActionName == "CallPowerGridPicket");
        }