コード例 #1
0
        protected override bool TryToInit()
        {
            _sectorManager = GameObject.FindGameObjectWithTag("SectorManager").GetComponent <SectorManager>();

            if (!_sectorManager.IsInitialized())
            {
                return(false);
            }

            List <List <Sector> > sectors = _sectorManager.GetSectors();

            _resolutionOptions = new string[sectors.Count];

            for (int i = 0; i < sectors.Count; i++)
            {
                _resolutionOptions[i] = GetResolutionName(sectors[i].Count);
            }

            return(true);
        }