コード例 #1
0
ファイル: SecondaryMenu.cs プロジェクト: silky/calcflow
    // Use this for initialization
    void Start()
    {
        functionMenu.gameObject.SetActive(true);
        animationMenu.gameObject.SetActive(false);
        saveLoadMenu.gameObject.SetActive(false);

        setPosition = functionMenu.localPosition;
        setScale    = Vector3.one;

        responder = new SecondaryMenuResponder();
        responder.initialize(this);
        GetComponent <FlexMenu>().RegisterResponder(responder);
    }
コード例 #2
0
    void Start()
    {
        functionMenu.gameObject.SetActive(true);
        animationMenu.gameObject.SetActive(false);
        saveLoadMenu.GetComponentInChildren <Scroll>().setUpMenu();
        saveLoadMenu.gameObject.SetActive(false);
        settingsMenu.gameObject.SetActive(false);

        responder = new SecondaryMenuResponder();
        responder.initialize(this);
        GetComponent <FlexMenu>().RegisterResponder(responder);
        volumeBall.GetComponent <Collider>().enabled     = false;
        volumeBall.GetComponent <MeshRenderer>().enabled = false;
    }