public virtual void draw(SpriteBatch b) { this.sprite.draw(b, SeasideScramble.GlobalToLocal(SeasideScramble.self.camera.viewport, this.Position), this.scale, 0f); }
public override void draw(SpriteBatch b) { this.sprite.draw(b, SeasideScramble.GlobalToLocal(SeasideScramble.self.camera.viewport, this.position), this.scale, this.rotation, 0.5f); }