private static void Display(SearchRadius data, int indent) { if (data == null) { return; } DisplayLabel("Search Radius", indent); Display(data.place, indent + 1); Display(data.radius, indent + 1, "Radius"); }
public bool Equals(KrigingConfig other) { if (other == null) { return(false); } return(SearchRadius.Equals(other.SearchRadius) && SectorsCount.Equals(other.SectorsCount) && MaxPointsInSector.Equals(other.MaxPointsInSector) && NotDefinedValue.Equals(other.NotDefinedValue)); }
/// <summary> /// Start this instance. /// </summary> protected override void Start() { base.Start(); if (Managed) { EntityManager.AddToDictionary(_instanceID, this); EntityManager.AddToUpdateList(this); } _currentHealth = Health; _searchRadius = GetComponentInChildren <SearchRadius>(); OnSpawn(); }
/// <summary> /// /// </summary> /// <typeparam name="TReturn"></typeparam> /// <param name="dataSourceName"></param> /// <param name="searchRadius"></param> /// <param name="filter"></param> /// <param name="orderBy"></param> /// <param name="skip"></param> /// <param name="top"></param> /// <returns></returns> public async Task <List <TReturn> > Find <TReturn>(string dataSourceName, SearchRadius searchRadius, string filter = "", string orderBy = "", int skip = 0, int top = 25) where TReturn : class { if (string.IsNullOrWhiteSpace(dataSourceName)) { throw new ArgumentException("The dataSourceName cannot be blank.", "dataSourceName"); } if (searchRadius == null) { throw new ArgumentException("searchRadius cannot be null.", "searchRadius"); } var request = new RestRequest(DataSources[dataSourceName]) { ContentType = ContentTypes.Json }; request.AddQueryString("spatialFilter", string.Format("nearby({0})", searchRadius)); PrepRequest(ref request, filter, orderBy, skip, top); var result = await ExecuteAsync <SpatialResponseListWrapper <TReturn> >(request); return(result.Response.Results); }
// Use this for initialization virtual public void Start() { ParentEntity = gameObject.GetComponent <Entity>(); //find the entity we are attached to ParentSearchRadius = gameObject.GetComponent <SearchRadius>(); }
// Use this for initialization public virtual void Start() { ParentEntity = gameObject.GetComponent<Entity>(); //find the entity we are attached to ParentSearchRadius = gameObject.GetComponent<SearchRadius>(); }
/// <summary> /// Start this instance. /// </summary> protected override void Start() { base.Start(); EntityManager.AddToDictionary(mInstanceID, this); if (Managed) { EntityManager.AddToUpdateList(this); } mCurrentHealth = Health; mSearchRadius = GetComponentInChildren<SearchRadius>(); OnSpawn(); }