// Besides data sends render options, which contains configurations for renderer public void Serialize(RenderOptions options) => Tree = Serializer.SerializeData(SdmlGeneratorHelper.ToDTO(document), options);
public async void SerializeAsync(RenderOptions options) => Tree = await Serializer.SerializeDataAsync(SdmlGeneratorHelper.ToDTO(document), options);
// Serialize source data to Renderer.DTOs and then sends them to Renderer public void Serialize() => Tree = Serializer.SerializeData(SdmlGeneratorHelper.ToDTO(document), new RenderOptions());