public void ProcessUserInput() { if (SdlHardware.KeyPressed(SdlHardware.KEY_ESC)) { finished = true; } if (SdlHardware.KeyPressed(SdlHardware.KEY_RIGHT) || SdlHardware.JoystickMovedRight()) { player.MoveRight(); } if (SdlHardware.KeyPressed(SdlHardware.KEY_LEFT) || SdlHardware.JoystickMovedLeft()) { player.MoveLeft(); } if ((SdlHardware.KeyPressed(SdlHardware.KEY_SPC) || SdlHardware.JoystickMovedUp() || (SdlHardware.MouseClicked() && activeMouse)) && (!player.GetFire().IsVisible())) { player.Shoot(); } if (SdlHardware.KeyPressed(SdlHardware.KEY_T)) { if (SdlHardware.KeyPressed(SdlHardware.KEY_V)) { ApplyCheat('V'); } if (SdlHardware.KeyPressed(SdlHardware.KEY_N)) { ApplyCheat('N'); } if (SdlHardware.KeyPressed(SdlHardware.KEY_R)) { ApplyCheat('R'); } if (SdlHardware.KeyPressed(SdlHardware.KEY_P)) { ApplyCheat('P'); } if (SdlHardware.KeyPressed(SdlHardware.KEY_D)) { ApplyCheat('D'); } } if (activeMouse) { player.MoveTo(SdlHardware.GetMouseX(), player.GetY()); } if (SdlHardware.KeyPressed(SdlHardware.KEY_O)) { if (activeMouse) { activeMouse = false; activeJoystick = true; } else if (activeJoystick) { activeJoystick = false; } else { activeMouse = true; } } }