public void OpenCompactView(bool isRead) { SdkU3d.setPropStr(ConstProp.COMPACT_FORCE_OPEN, "1"); #if UNITY_ANDROID InitListenerCallback(ConstProp.LISTENER_CB_UI); #elif UNITY_IOS StartCoroutine("WaitForLoadWorldManager"); #endif SdkU3d.ntShowCompactView(isRead); }