// Use this for initialization void Start() { platformstartpoint = platgen.position; //beállítjuk a kezdőértékeket platformstartpoint = theplayer.transform.position; thescoremanager = FindObjectOfType <Score_manager>(); sound = FindObjectOfType <Audio_manager>(); scroll = FindObjectOfType <Scrolling_Background>(); }
void Start() { platformstartpoint = platgen.position; platformstartpoint = theplayer.transform.position; thescoremanager = FindObjectOfType <Score_manager>(); sound = FindObjectOfType <Audio_manager>(); scroll = FindObjectOfType <Scrolling_Background>(); values = FindObjectOfType <Option_values>(); platformgen = FindObjectOfType <Platform_gen>(); }