コード例 #1
0
ファイル: BikeRetrival.cs プロジェクト: till42/LifeCycle
    IEnumerator ChangeSceneRoutine()
    {
        yield return(new WaitForSeconds(4));

        ScrollRight.NextLevel();
        SceneManager.LoadScene("Main");
    }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKey(CheatKey))
     {
         ScrollRight.NextLevel();
         SceneManager.LoadScene("Main");
     }
 }
コード例 #3
0
        public async Task When_HorizontalScrollViewer_NotScrolled_Right()
        {
            HorizontalScrollViewer.ChangeView(0, 0, null, disableAnimation: true);
            await Task.Delay(25);

            var sut = ScrollRight.TransformToVisual(HorizontalScrollViewerParent);

            var result = sut.TransformBounds(new Rect(ScrollRight.ActualWidth, 0, 50, 50));

            Assert.AreEqual(new Rect(_svExtent, 0, 50, 50), result);
        }
コード例 #4
0
        public async Task When_HorizontalScrollViewer_Scrolled_Right()
        {
            var offset = _svExtent - _svWidth;

            HorizontalScrollViewer.ChangeView(offset, 0, null, disableAnimation: true);
            await Task.Delay(25);

            var sut = ScrollRight.TransformToVisual(HorizontalScrollViewerParent);

            var result = sut.TransformBounds(new Rect(ScrollRight.ActualWidth, 0, 50, 50));

            Assert.IsTrue(RectCloseComparer.UI.Equals(new Rect(_svWidth, 0, 50, 50), result));
        }