private void completeScroll(ScrollName s) { switch(s) { case ScrollName.None: itemName = "Empty"; itemDescription = "Empty"; weight = 0; value = 0; scrollEffect = ScrollEffect.None; break; case ScrollName.Health: itemName = "Health Scroll"; itemDescription = ""; weight = 1; value = 1; scrollEffect = ScrollEffect.Health; break; case ScrollName.Strength: itemName = "Strength Scroll"; itemDescription = ""; weight = 1; value = 1; scrollEffect = ScrollEffect.Strength; break; case ScrollName.Dexterity: itemName = "Dexterity Scroll"; itemDescription = ""; weight = 1; value = 1; scrollEffect = ScrollEffect.Dexterity; break; default: break; } }
public Scroll(ScrollName scrollName) { this.scrollName = scrollName; baseItemType = BaseItemType.Scroll; completeScroll(scrollName); }