コード例 #1
0
ファイル: BuildFlow.cs プロジェクト: shuaibimran/laserbeak
        private static void PreBuild()
        {
            previousScriptingDefines_ = ScriptingDefinesManager.GetCurrentDefines();
            LocalizationOfflineCache.CacheBundledLocalizationTables();
            TMPLocalization.DownloadAndBakeAllUsedLocalizationCharactersIntoFonts();

            ScriptingDefinesManager.AddDefineIfNotFound("BUILT_WITH_BUILD_PIPELINE");
        }
コード例 #2
0
        // PRAGMA MARK - ICommandLoader
        public ICommand[] Load()
        {
            List <ICommand> objects = new List <ICommand>();

            foreach (string symbol in ScriptingDefinesManager.GetCurrentDefines())
            {
                objects.Add(new ScriptingDefineCommand(symbol, executeAction_));
            }

            return(objects.ToArray());
        }