public void btn_LoadGame(ScriptableGameData gameData) { LogsManager.ins.ClearLogs(); LogsManager.ins.AddLog("Gra została załadowana."); Scripts.GameData gD = new Scripts.GameData(gameData); gameAnalysis = new GameAnalysis(gD); }
public GameData(ScriptableGameData gameData) { this.playerA = gameData.rowPlayerName; this.playerB = gameData.columnPlayerName; this.matrix = gameData.getMatrix; this.rowStrategies = SetUpStrategies(matrix.GetLength(0)); this.colStrategies = SetUpStrategies(matrix.GetLength(1)); instance = this; }