void OnTriggerStay(Collider Pair) { if (null != InstanceRoot) { InstanceRoot.CallBackExecColliderOnTriggerStay(IDParts, Pair); } }
void OnTriggerStay(Collider Pair) { if (null != InstanceRoot) { InstanceRoot.CallBackExecColliderOnTriggerStay(IDParts, Pair); } }