/* ----------------------------------------------- Functions */ #region Functions public void CleanUp() { Version = (KindVersion)(-1); DataCellMap = null; DataAnimation = null; DataEffect = null; DataSequence = null; PrefabAnimation = null; PrefabEffect = null; TableTexture = null; CacheMaterialAnimation = null; CacheMaterialEffect = null; }
public override void OnInspectorGUI() { EditorGUILayout.LabelField("[SpriteStudio CellMap-Data]"); Script_SpriteStudio6_DataCellMap Data = (Script_SpriteStudio6_DataCellMap)target; }