コード例 #1
0
ファイル: GroupController.cs プロジェクト: Licanias/ctf4e
        public async Task <IActionResult> CheckScriptInputAsync(ScriptExerciseInputData inputData)
        {
            try
            {
                ViewData["LastScriptInput"] = inputData;

                if (!ModelState.IsValid)
                {
                    AddStatusMessage(_localizer["CheckScriptInputAsync:InvalidInput"], StatusMessageTypes.Error);
                    return(await RenderAsync());
                }

                // Check input
                if (!await CheckInputAsync(inputData.ExerciseId, inputData.Input))
                {
                    AddStatusMessage(_localizer["CheckScriptInputAsync:Wrong"], StatusMessageTypes.Error);
                    return(await RenderAsync());
                }

                AddStatusMessage(_localizer["CheckScriptInputAsync:Success"], StatusMessageTypes.Success);
                return(await RenderAsync());
            }
            catch (Exception ex)
            {
                _logger.LogError(ex, "Check script input");
                AddStatusMessage(_localizer["CheckScriptInputAsync:UnknownError"], StatusMessageTypes.Error);
                return(await RenderAsync());
            }
        }
コード例 #2
0
    public async Task <IActionResult> CheckScriptInputAsync(ScriptExerciseInputData inputData)
    {
        try
        {
            ViewData["LastScriptInput"] = inputData;

            if (!ModelState.IsValid)
            {
                AddStatusMessage(_localizer["CheckScriptInputAsync:InvalidInput"], StatusMessageTypes.Error);
                return(await RenderAsync());
            }

            // Check input
            if (!await CheckInputAsync(inputData.ExerciseId, inputData.Input))
            {
                AddStatusMessage(_localizer["CheckScriptInputAsync:Wrong"], StatusMessageTypes.Error);
                return(await RenderAsync());
            }

            AddStatusMessage(_localizer["CheckScriptInputAsync:Success"], StatusMessageTypes.Success);
            return(await RenderAsync());
        }
        catch (CtfApiException ex)
        {
            _logger.LogError(ex, "CTF error");

            if (GetAdminMode())
            {
                AddStatusMessage(_localizer["CtfError:Admin"], StatusMessageTypes.Error);
                AddStatusMessage(ex.FormattedResponseContent ?? "(none)", StatusMessageTypes.Info, true);
            }
            else
            {
                AddStatusMessage(_localizer["CtfError:Default"], StatusMessageTypes.Error);
            }

            return(await RenderAsync());
        }
        catch (Exception ex)
        {
            _logger.LogError(ex, "Check script input");
            AddStatusMessage(_localizer["CheckScriptInputAsync:UnknownError"], StatusMessageTypes.Error);

            // Show more details for admins, so they can debug the issue
            if (GetAdminMode())
            {
                AddStatusMessage(_localizer["ExceptionMessage", ex.Message], StatusMessageTypes.Info);
            }

            return(await RenderAsync());
        }
    }