void OnGUI() { if (_ssh == null) { EditorWindow sshWindow = EditorWindow.GetWindow(typeof(ScreenshotHelperBuildSaveLocationWindow)); if (sshWindow != null) { sshWindow.Close(); } return; } EditorGUILayout.HelpBox("Set the location to save screenshots when using a build. The exact location will change based on the machine the build is running. For example the user name will be corrected.", MessageType.None); string example = _ssh.BuildSaveLocation(); EditorGUILayout.HelpBox("Location example: " + example, MessageType.None); _ssh.buildSavePathRoot = (System.Environment.SpecialFolder)EditorGUILayout.EnumPopup("Root: ", _ssh.buildSavePathRoot); _ssh.buildSavePathExtra = EditorGUILayout.TextField("Extra directory: ", _ssh.buildSavePathExtra); }
public override void OnInspectorGUI() { ScreenshotHelper myTarget = (ScreenshotHelper)target; RenderTextureToggleAndWarning(myTarget); myTarget.SSHTextureFormat = (ScreenshotHelper.tSSHTextureFormat)EditorGUILayout.EnumPopup("Texture Format", myTarget.SSHTextureFormat); CameraSolidColorTransparencyWarning(myTarget); MakeSpace(1); EditorGUI.BeginChangeCheck(); myTarget.keyToHold = (KeyCode)EditorGUILayout.EnumPopup("Key to hold:", myTarget.keyToHold); myTarget.keyToPress = (KeyCode)EditorGUILayout.EnumPopup("Key to press:", myTarget.keyToPress); if (myTarget.keyToPress == KeyCode.None) { EditorGUILayout.HelpBox("If you don't assign a key to press then you will not be able to take screenshots with a key press.", MessageType.Warning, true); } MakeSpace(1); myTarget.orientation = (SSHOrientation)EditorGUILayout.EnumPopup("Orientation", myTarget.orientation); if (EditorGUI.EndChangeCheck()) { myTarget.UpdateDimensions(); } //sizes header MakeSpace(1); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Screen Shot Sizes", EditorStyles.boldLabel); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("Expand each to edit", MessageType.None, true); EditorGUILayout.EndHorizontal(); MakeSpace(1); SetSizesSubs(myTarget); //add a size EditorGUILayout.Space(); if (GUILayout.Button("Add a size")) { myTarget.shotInfo.Add(new ShotSize(0, 0)); } MakeSpace(3); EditorGUILayout.HelpBox("In-editor Save location: " + myTarget.savePath, MessageType.None); if (GUILayout.Button("Set in-editor save location")) { myTarget.savePath = GameViewUtils.SelectFileFolder(Directory.GetCurrentDirectory(), ""); PathChange(myTarget.savePath); } MakeSpace(1); EditorGUILayout.HelpBox("Build Save location example: " + myTarget.BuildSaveLocation(), MessageType.None); if (GUILayout.Button("Set build save location")) { ScreenshotHelperBuildSaveLocationWindow.ShowWindow(myTarget); } MakeSpace(2); if (GUILayout.Button("Save Presets")) { string newConfig = SavePreset(myTarget); if (!string.IsNullOrEmpty(newConfig)) { myTarget.configFile = newConfig; } } LoadPresetsButton(myTarget); MakeSpace(2); if (GUILayout.Button("Load Defaults")) { myTarget.SetDefaults(); myTarget.configFile = ""; } MakeSpace(1); }