//PUBLIC /// <summary> /// Render the window UI controls to the display area /// </summary> public override void OnInspectorGUI() { if (screenStateMachine != null) { screenStateMachine.DoLayoutNavigation(); screenStateMachine.DoLayoutActiveScreen(); } }
/// <summary> /// Render the window UI controls to the display area /// </summary> protected virtual void OnGUI() { if (screenStateMachine != null) { screenStateMachine.DoLayoutNavigation(); screenStateMachine.DoLayoutActiveScreen(); } }