コード例 #1
0
 public SMHBounceDragState(string name, ScreenMeshHalfCameraController entity, ISMStateMachine <ScreenMeshHalfCameraController> parentISM, int priority)
     : base(name, entity, parentISM, priority)
 {
     _NoOperationTimer = new CrudeElapsedTimer(1.0f);
 }
コード例 #2
0
 public SMHIdleState(string name, ScreenMeshHalfCameraController entity, ISMStateMachine <ScreenMeshHalfCameraController> parentISM, int priority)
     : base(name, entity, parentISM, priority)
 {
 }
コード例 #3
0
 protected override void Awake()
 {
     _Controller = gameObject.GetComponentsInChildren <ScreenMeshHalfCameraController>(true)[0];
 }