コード例 #1
0
ファイル: HealthManager.cs プロジェクト: denniscarr/Whisper
 private void Awake()
 {
     blur      = FindObjectOfType <ScreenBlur>();
     endScreen = GameObject.Find("DeathPanel");
     endScreen.SetActive(false);
     isAlive = true;
 }
コード例 #2
0
 static int OnDisable(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         ScreenBlur obj = (ScreenBlur)ToLua.CheckObject(L, 1, typeof(ScreenBlur));
         obj.OnDisable();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #3
0
    static int set_blur(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LKCamera.Camera2D obj  = (LKCamera.Camera2D)o;
            ScreenBlur        arg0 = (ScreenBlur)ToLua.CheckUnityObject(L, 2, typeof(ScreenBlur));
            obj.blur = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur on a nil value" : e.Message));
        }
    }
コード例 #4
0
    static int get_blur(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LKCamera.Camera2D obj = (LKCamera.Camera2D)o;
            ScreenBlur        ret = obj.blur;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur on a nil value" : e.Message));
        }
    }
コード例 #5
0
    static int get_BlurSize(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ScreenBlur obj = (ScreenBlur)o;
            float      ret = obj.BlurSize;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index BlurSize on a nil value" : e.Message));
        }
    }
コード例 #6
0
    static int get_BlurBoxShader(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ScreenBlur         obj = (ScreenBlur)o;
            UnityEngine.Shader ret = obj.BlurBoxShader;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index BlurBoxShader on a nil value" : e.Message));
        }
    }
コード例 #7
0
 static int FourTapCone(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         ScreenBlur obj = (ScreenBlur)ToLua.CheckObject(L, 1, typeof(ScreenBlur));
         UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.RenderTexture));
         UnityEngine.RenderTexture arg1 = (UnityEngine.RenderTexture)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.RenderTexture));
         int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
         obj.FourTapCone(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #8
0
    static int set_BlurSize(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ScreenBlur obj  = (ScreenBlur)o;
            float      arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.BlurSize = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index BlurSize on a nil value" : e.Message));
        }
    }
コード例 #9
0
    static int set_BlurBoxShader(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ScreenBlur         obj  = (ScreenBlur)o;
            UnityEngine.Shader arg0 = (UnityEngine.Shader)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Shader));
            obj.BlurBoxShader = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index BlurBoxShader on a nil value" : e.Message));
        }
    }