コード例 #1
0
        private void Create2DTexturedBillboard(Texture tex)
        {
            SurfaceDescription sd = tex.GetLevelDescription(0);

            SimpleBitmapShader shader = new SimpleBitmapShader(tex);

            entity = new ScreenBillboard(new Point(100, 100), sd.Width, sd.Height, shader);
        }
コード例 #2
0
 public ShaderPreviewInstance(IShader shader)
     : base(null, Vector3.Empty, BoundingBox.WorldUnitOrigin)
 {
     entity = new ScreenBillboard(new Point(100, 100), 512, 512, shader);
 }