//!\\ TODO (test phase) //!\\ public override void Init(ScreenArgs args = null) { base.Init(args); Map = new CombatMap(args.Get<Map>("Map")); Gui.AddGameWidget(Fps); Gui.AddGameWidget(Map.Combat.MainMenu); Gui.AddGameWidget(Map.Combat.ActionMenu); Gui.AddGameWidget(Map.Combat.SpellMenu); Gui.AddGameWidget(Map.Combat.Cursor); Map.Combat.InfoPanel.SetLocation(GameWidget.ELocation.BottomRight); Gui.AddGameWidget(Map.Combat.InfoPanel); Map.Combat.MainMenu.SetLocation(GameWidget.ELocation.BottomLeft); Gui.SetFirst(Map.Combat.Cursor); }
public override void Init(ScreenArgs args = null) { }
public override void Init(ScreenArgs args = null) { base.Init(); Menu.Position = GuiView.Center - Menu.Dimension / 2; imb.Left = 350; imb.Top = 200; }
public override void Init(ScreenArgs args = null) { Gui.Init(); Menu.Center = Gui.Center; }