コード例 #1
0
        private static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t)
        {
            try
            {
                if (!__instance._iawRateLimit.CanExecute(true))
                {
                    return(false);
                }
                if (ply == null)
                {
                    return(false);
                }

                ReferenceHub          hub       = ReferenceHub.GetHub(ply);
                CharacterClassManager component = hub.characterClassManager;
                if (component == null)
                {
                    return(false);
                }
                if (!ServerTime.CheckSynchronization(t) || !__instance.iAm106 ||
                    Vector3.Distance(__instance.GetComponent <PlayerMovementSync>().RealModelPosition, ply.transform.position) >= 3f || !component.IsHuman())
                {
                    return(false);
                }

                if (component.GodMode)
                {
                    return(false);
                }
                if (component.Classes.SafeGet(component.CurClass).team == Team.SCP)
                {
                    return(false);
                }

                __instance.GetComponent <CharacterClassManager>().RpcPlaceBlood(ply.transform.position, 1, 2f);
                if (Scp106PlayerScript._blastDoor.isClosed)
                {
                    __instance.GetComponent <CharacterClassManager>().RpcPlaceBlood(ply.transform.position, 1, 2f);
                    __instance.GetComponent <PlayerStats>().HurtPlayer(
                        new PlayerStats.HitInfo(500f, __instance.GetComponent <NicknameSync>().MyNick + " (" + __instance.GetComponent <CharacterClassManager>().UserId + ")", DamageTypes.Scp106, __instance.GetComponent <QueryProcessor>().PlayerId), ply);
                }
                else
                {
                    CharacterClassManager component3 = ply.GetComponent <CharacterClassManager>();

                    foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
                    {
                        Scp079Interactable.ZoneAndRoom
                                                otherRoom            = ply.GetComponent <Scp079PlayerScript>().GetOtherRoom();
                        Scp079Interactable.InteractableType[] filter = new Scp079Interactable.InteractableType[]
                        {
                            Scp079Interactable.InteractableType.Door, Scp079Interactable.InteractableType.Light,
                            Scp079Interactable.InteractableType.Lockdown, Scp079Interactable.InteractableType.Tesla,
                            Scp079Interactable.InteractableType.ElevatorUse,
                        };
                        bool flag = false;
                        foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f, filter))
                        {
                            foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable
                                     .currentZonesAndRooms)
                            {
                                if (zoneAndRoom.currentZone == otherRoom.currentZone &&
                                    zoneAndRoom.currentRoom == otherRoom.currentRoom)
                                {
                                    flag = true;
                                }
                            }
                        }

                        if (flag)
                        {
                            scp079PlayerScript.RpcGainExp(ExpGainType.PocketAssist, component3.CurClass);
                        }
                    }

                    var ev = new EnteringPocketDimensionEventArgs(API.Features.Player.Get(ply), Vector3.down * 1998.5f);

                    Player.OnEnteringPocketDimension(ev);

                    if (!ev.IsAllowed)
                    {
                        return(false);
                    }

                    ply.GetComponent <PlayerMovementSync>().OverridePosition(ev.Position, 0f, true);

                    __instance.GetComponent <PlayerStats>().HurtPlayer(
                        new PlayerStats.HitInfo(40f, __instance.GetComponent <NicknameSync>().MyNick + " (" + __instance.GetComponent <CharacterClassManager>().UserId + ")", DamageTypes.Scp106, __instance.GetComponent <QueryProcessor>().PlayerId), ply);
                }

                PlayerEffectsController effectsController = hub.playerEffectsController;
                effectsController.GetEffect <Corroding>().IsInPd = true;
                effectsController.EnableEffect <Corroding>(0.0f, false);

                return(false);
            }
            catch (Exception e)
            {
                Exiled.API.Features.Log.Error($"Exiled.Events.Patches.Events.Player.EnteringPocketDimension: {e}\n{e.StackTrace}");

                return(true);
            }
        }
コード例 #2
0
        private static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t)
        {
            try
            {
                if (!__instance._iawRateLimit.CanExecute(true) || ply == null)
                {
                    return(false);
                }
                var scp    = __instance.GetPlayer();
                var player = ply.GetPlayer();
                if (player == null || player.GodMode || !ServerTime.CheckSynchronization(t) || !__instance.iAm106 || Vector3.Distance(scp.Position, player.Position) >= 3f)
                {
                    return(false);
                }

                if (!scp.WeaponManager.GetShootPermission(player.ClassManager))
                {
                    return(false);
                }

                EventHandler.Get.Scp.InvokeScpAttack(scp, player, Api.Enum.ScpAttackType.Scp106_Grab, out var allow);
                if (!allow)
                {
                    return(false);
                }

                scp.ClassManager.RpcPlaceBlood(player.Position, 1, 2f);
                __instance.TargetHitMarker(scp.Connection);
                if (Scp106PlayerScript._blastDoor.isClosed)
                {
                    player.Hurt(500, DamageTypes.Scp106, scp);
                }
                else
                {
                    player.Hurt(40, DamageTypes.Scp106, scp);
                    player.Position = Vector3.down * 1998.5f;
                    foreach (var scp079 in Scp079PlayerScript.instances)
                    {
                        var room   = player.ClassManager.Scp079.GetOtherRoom();
                        var filter = new Scp079Interactable.InteractableType[]
                        {
                            Scp079Interactable.InteractableType.Door,
                            Scp079Interactable.InteractableType.Light,
                            Scp079Interactable.InteractableType.Lockdown,
                            Scp079Interactable.InteractableType.Tesla,
                            Scp079Interactable.InteractableType.ElevatorUse,
                        };

                        var flag = true;
                        foreach (var interaction in scp079.ReturnRecentHistory(12f, filter))
                        {
                            foreach (var zoneRoom in interaction.interactable.currentZonesAndRooms)
                            {
                                if (zoneRoom.currentZone == room.currentZone && zoneRoom.currentRoom == room.currentRoom)
                                {
                                    flag = true;
                                }
                            }
                        }
                        if (flag)
                        {
                            scp079.RpcGainExp(ExpGainType.PocketAssist, player.RoleType);
                        }
                    }

                    if (player.RoleType == RoleType.Spectator)
                    {
                        return(false);
                    }

                    EventHandler.Get.Scp.Scp106.InvokePocketDimensionEnterEvent(player, scp, ref allow);
                    if (!allow)
                    {
                        return(false);
                    }
                    scp.Scp106Controller.PocketPlayers.Add(player);
                    player.PlayerEffectsController.GetEffect <CustomPlayerEffects.Corroding>().IsInPd = true;
                    player.GiveEffect(Api.Enum.Effect.Corroding);
                }

                return(false);
            }
            catch (Exception e)
            {
                Logger.Get.Error($"Synapse-Event: PocketDimEnter/ScpAttackEvent(106) failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                return(true);
            }
        }
コード例 #3
0
ファイル: Scp079BulkPatch.cs プロジェクト: SynapseSL/Synapse
        private static bool Scp079Interact(Scp079PlayerScript __instance, Command079 command, string args, GameObject target)
        {
            args ??= "";
            try
            {
                if (!__instance._interactRateLimit.CanExecute(true))
                {
                    return(false);
                }
                if (!__instance.iAm079)
                {
                    return(false);
                }
                string[] array = args.Split(':');
                GameCore.Console.AddDebugLog("SCP079", "Command received from a client: " + command, MessageImportance.LessImportant, false);
                __instance.RefreshCurrentRoom();
                if (!__instance.CheckInteractableLegitness(__instance.CurrentRoom, target, true))
                {
                    return(false);
                }

                DoorVariant   doorVariant    = null; // F you, compiler
                bool          gotDoorVariant = target?.TryGetComponent(out doorVariant) ?? false;
                List <string> list           = GameCore.ConfigFile.ServerConfig.GetStringList("scp079_door_blacklist") ?? new List <string>();

                switch (command)
                {
                case Command079.Door:
                {
                    if (AlphaWarheadController.Host.inProgress)
                    {
                        return(false);
                    }
                    if (target == null)
                    {
                        GameCore.Console.AddDebugLog("SCP079", "The door command requires a target.", MessageImportance.LessImportant, false);
                        return(false);
                    }
                    if (!gotDoorVariant)
                    {
                        return(false);
                    }
                    if (doorVariant.TryGetComponent(out DoorNametagExtension doorNametagExtension) && list.Count > 0 && list.Contains(doorNametagExtension.GetName))
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Door access denied by the server.", MessageImportance.LeastImportant, false);
                        return(false);
                    }
                    string text          = doorVariant.RequiredPermissions.RequiredPermissions.ToString();
                    float  manaFromLabel = __instance.GetManaFromLabel("Door Interaction " + (text.Contains(",") ? text.Split(',')[0] : text), __instance.abilities);



                    var action         = doorVariant.TargetState ? Scp079EventMisc.DoorAction.Closing : Scp079EventMisc.DoorAction.Opening;
                    var intendedResult = manaFromLabel <= __instance.Mana ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.NoEnergy;

                    SynapseController.Server.Events.Scp.Scp079.Invoke079DoorInteract(
                        __instance.gameObject.GetPlayer(),
                        action,
                        intendedResult,
                        manaFromLabel,
                        doorVariant.GetDoor(),
                        out var actualResult
                        );

                    switch (actualResult)
                    {
                    case Scp079EventMisc.InteractionResult.Allow:
                    {
                        bool targetState = doorVariant.TargetState;
                        doorVariant.ServerInteract(ReferenceHub.GetHub(__instance.gameObject), 0);
                        if (targetState != doorVariant.TargetState)
                        {
                            __instance.Mana -= manaFromLabel;
                            __instance.AddInteractionToHistory(target, true);
                            GameCore.Console.AddDebugLog("SCP079", "Door state changed.", MessageImportance.LeastImportant, false);
                            return(false);
                        }
                        GameCore.Console.AddDebugLog("SCP079", "Door state failed to change.", MessageImportance.LeastImportant, false);
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.Disallow:
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Door access denied by the server.", MessageImportance.LeastImportant, false);
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.NoEnergy:
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Not enough mana.", MessageImportance.LeastImportant, false);
                        // might wanna change __instance.Mana to 0,
                        // the client may do another check when being told that the player has not enough mana,
                        // resulting in realizing they do indeed have enough mana
                        __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                        return(false);
                    }
                    }
                    return(false);
                }

                case Command079.Doorlock:
                {
                    if (AlphaWarheadController.Host.inProgress)
                    {
                        return(false);
                    }
                    if (target == null)
                    {
                        GameCore.Console.AddDebugLog("SCP079", "The door lock command requires a target.", MessageImportance.LessImportant, false);
                        return(false);
                    }
                    if (doorVariant == null)
                    {
                        return(false);
                    }
                    ;
                    if (doorVariant.TryGetComponent(out DoorNametagExtension doorNametagExtension2) && list.Count > 0 && list.Contains(doorNametagExtension2.GetName))
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Door access denied by the server.", MessageImportance.LeastImportant, false);
                        return(false);
                    }

                    float manaFromLabel = __instance.GetManaFromLabel("Door Lock Minimum", __instance.abilities);
                    var   action        = ((DoorLockReason)doorVariant.ActiveLocks).HasFlag(DoorLockReason.Regular079) ? Scp079EventMisc.DoorAction.Unlocking : Scp079EventMisc.DoorAction.Locking;

                    Scp079EventMisc.InteractionResult intendedResult;
                    if (action == Scp079EventMisc.DoorAction.Unlocking)
                    {
                        intendedResult = __instance.lockedDoors.Contains(doorVariant.netId) ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.Disallow;
                    }
                    else
                    {
                        intendedResult = manaFromLabel <= __instance.Mana ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.NoEnergy;
                    }

                    SynapseController.Server.Events.Scp.Scp079.Invoke079DoorInteract(
                        __instance.gameObject.GetPlayer(),
                        action,
                        intendedResult,
                        manaFromLabel,
                        doorVariant.GetDoor(),
                        out var actualResult
                        );

                    switch (actualResult)
                    {
                    case Scp079EventMisc.InteractionResult.Allow when action == Scp079EventMisc.DoorAction.Unlocking:
                    {
                        if (!__instance.lockedDoors.Contains(doorVariant.netId))
                        {
                            return(false);
                        }
                        __instance.lockedDoors.Remove(doorVariant.netId);
                        doorVariant.ServerChangeLock(DoorLockReason.Regular079, false);
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.Allow when action == Scp079EventMisc.DoorAction.Locking:
                    {
                        if (!__instance.lockedDoors.Contains(doorVariant.netId))
                        {
                            __instance.lockedDoors.Add(doorVariant.netId);
                        }
                        doorVariant.ServerChangeLock(DoorLockReason.Regular079, true);
                        __instance.AddInteractionToHistory(doorVariant.gameObject, true);
                        __instance.Mana -= __instance.GetManaFromLabel("Door Lock Start", __instance.abilities);
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.Disallow:
                    {
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.NoEnergy:
                    {
                        // might wanna change __instance.Mana to 0,
                        // the client may do another check when being told that the player has not enough mana,
                        // resulting in realizing they do indeed have enough mana
                        __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                        return(false);
                    }
                    }
                    return(false);
                }

                case Command079.Speaker:
                {
                    string     speakerQualifiedName = __instance.CurrentRoom.transform.parent.name + "/" + __instance.CurrentRoom.name + "/Scp079Speaker";
                    GameObject speaker       = GameObject.Find(speakerQualifiedName);
                    float      manaFromLabel = __instance.GetManaFromLabel("Speaker Start", __instance.abilities);

                    Scp079EventMisc.InteractionResult intendedResult;
                    if (speaker == null)
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.Disallow;
                    }
                    else if (manaFromLabel * 1.5f <= __instance.Mana)
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.Allow;
                    }
                    else
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.NoEnergy;
                    }

                    SynapseController.Server.Events.Scp.Scp079.Invoke079SpeakerInteract(
                        __instance.gameObject.GetPlayer(),
                        manaFromLabel,
                        intendedResult,
                        out var actualResult
                        );

                    switch (actualResult)
                    {
                    case Scp079EventMisc.InteractionResult.Allow:
                    {
                        __instance.Mana   -= manaFromLabel;
                        __instance.Speaker = speakerQualifiedName;
                        __instance.AddInteractionToHistory(speaker, true);
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.Disallow:
                    {
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.NoEnergy:
                    {
                        // might wanna change __instance.Mana to 0,
                        // the client may do another check when being told that the player has not enough mana,
                        // resulting in realizing they do indeed have enough mana
                        __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                        return(false);
                    }
                    }

                    return(false);
                }

                case Command079.StopSpeaker:
                    __instance.Speaker = string.Empty;
                    return(false);

                case Command079.ElevatorTeleport:
                {
                    Synapse.Api.Logger.Get.Debug("Teleport");
                    float manaFromLabel = __instance.GetManaFromLabel("Elevator Teleport", __instance.abilities);
                    if (manaFromLabel > __instance.Mana)
                    {
                        __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                        return(false);
                    }
                    Camera079 camera = null;
                    foreach (Scp079Interactable scp079Interactable in __instance.nearbyInteractables)
                    {
                        if (scp079Interactable.type == Scp079Interactable.InteractableType.ElevatorTeleport)
                        {
                            camera = scp079Interactable.optionalObject.GetComponent <Camera079>();
                        }
                    }
                    if (camera != null)
                    {
                        __instance.RpcSwitchCamera(camera.cameraId, false);
                        __instance.Mana -= manaFromLabel;
                        __instance.AddInteractionToHistory(target, true);
                        return(false);
                    }
                    if (ConsoleDebugMode.CheckImportance("SCP079", MessageImportance.LeastImportant, out Color32 color))
                    {
                        Scp079Interactable scp079Interactable2 = null;
                        Dictionary <Scp079Interactable.InteractableType, byte> dictionary = new Dictionary <Scp079Interactable.InteractableType, byte>();
                        foreach (Scp079Interactable scp079Interactable3 in __instance.nearbyInteractables)
                        {
                            if (dictionary.ContainsKey(scp079Interactable3.type))
                            {
                                Dictionary <Scp079Interactable.InteractableType, byte> dictionary2 = dictionary;
                                Scp079Interactable.InteractableType type = scp079Interactable3.type;
                                byte b = dictionary2[type];
                                dictionary2[type] = (byte)(b + 1);
                            }
                            else
                            {
                                dictionary[scp079Interactable3.type] = 1;
                            }
                            if (scp079Interactable3.type == Scp079Interactable.InteractableType.ElevatorTeleport)
                            {
                                scp079Interactable2 = scp079Interactable3;
                            }
                        }
                        string text2;
                        if (scp079Interactable2 == null)
                        {
                            text2 = "None of the " + __instance.nearbyInteractables.Count + " were an ElevatorTeleport, found: ";
                            using (Dictionary <Scp079Interactable.InteractableType, byte> .Enumerator enumerator2 = dictionary.GetEnumerator())
                            {
                                while (enumerator2.MoveNext())
                                {
                                    KeyValuePair <Scp079Interactable.InteractableType, byte> keyValuePair = enumerator2.Current;
                                    text2 = string.Concat(new object[]
                                        {
                                            text2,
                                            keyValuePair.Value,
                                            "x",
                                            keyValuePair.Key.ToString().Substring(keyValuePair.Key.ToString().Length - 4),
                                            " "
                                        });
                                }
                                goto IL_755;
                            }
                        }
                        if (scp079Interactable2.optionalObject == null)
                        {
                            text2 = "Optional object is missing.";
                        }
                        else if (scp079Interactable2.optionalObject.GetComponent <Camera079>() == null)
                        {
                            string    str       = "";
                            Transform transform = scp079Interactable2.optionalObject.transform;
                            for (int i = 0; i < 5; i++)
                            {
                                str = transform.name + str;
                                if (!(transform.parent != null))
                                {
                                    break;
                                }
                                transform = transform.parent;
                            }
                            text2 = "Camera is missing at " + str;
                        }
                        else
                        {
                            text2 = "Unknown error";
                        }
IL_755:
                        GameCore.Console.AddDebugLog("SCP079", "Could not find the second elevator: " + text2, MessageImportance.LeastImportant, false);
                        return(false);
                    }
                    return(false);
                }

                case Command079.ElevatorUse:
                {
                    float  manaFromLabel = __instance.GetManaFromLabel("Elevator Use", __instance.abilities);
                    string elevatorName  = string.Empty;
                    if (array.Length > 0)
                    {
                        elevatorName = array[0];
                    }

                    Elevator synElevator = Map.Get.Elevators.Find(_ => _.Name == elevatorName);
                    Scp079EventMisc.InteractionResult intendedResult;
                    if (manaFromLabel <= __instance.Mana)
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.NoEnergy;
                    }
                    else if (synElevator == null || (AlphaWarheadController.Host.timeToDetonation == 0f || !synElevator.Operative || synElevator.Locked))
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.Disallow;
                    }
                    else
                    {
                        intendedResult = Scp079EventMisc.InteractionResult.Allow;
                    }

                    intendedResult = manaFromLabel <= __instance.Mana ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.NoEnergy;

                    SynapseController.Server.Events.Scp.Scp079.Invoke079ElevatorUse(
                        __instance.gameObject.GetPlayer(),
                        manaFromLabel,
                        synElevator,
                        intendedResult,
                        out var actualResult
                        );

                    switch (actualResult)
                    {
                    case Scp079EventMisc.InteractionResult.Allow:
                    {
                        if (synElevator.Use())
                        {
                            __instance.Mana -= manaFromLabel;
                            bool flag3 = false;
                            foreach (Lift.Elevator elevator in synElevator.Lift.elevators)
                            {
                                __instance.AddInteractionToHistory(elevator.door.GetComponentInParent <Scp079Interactable>().gameObject, !flag3);
                                flag3 = true;
                            }
                        }

                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.Disallow:
                    {
                        return(false);
                    }

                    case Scp079EventMisc.InteractionResult.NoEnergy:
                    {
                        // might wanna change __instance.Mana to 0,
                        // the client may do another check when being told that the player has not enough mana,
                        // resulting in realizing they do indeed have enough mana
                        __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                        return(false);
                    }
                    }

                    return(false);
                }

                case Command079.Tesla:
                {
                    float manaFromLabel = __instance.GetManaFromLabel("Tesla Gate Burst", __instance.abilities);
                    if (__instance.CurrentRoom != null)
                    {
                        TeslaGate vanillaTesla = __instance.CurrentRoom.GetComponentInChildren <TeslaGate>();
                        Tesla     synapseTesla = vanillaTesla != null?Server.Get.Map.Teslas.Find(_ => _.Gate == vanillaTesla) : null;

                        var intendedResult = manaFromLabel <= __instance.Mana ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.NoEnergy;

                        SynapseController.Server.Events.Scp.Scp079.Invoke079TeslaInteract(
                            __instance.gameObject.GetPlayer(),
                            manaFromLabel,
                            synapseTesla?.Room,
                            synapseTesla,
                            intendedResult,
                            out var actualResult
                            );

                        switch (actualResult)
                        {
                        case Scp079EventMisc.InteractionResult.Allow:
                        {
                            if (vanillaTesla != null)
                            {
                                vanillaTesla.RpcInstantBurst();
                            }
                            __instance.AddInteractionToHistory(vanillaTesla.gameObject, true);
                            __instance.Mana -= manaFromLabel;
                            return(false);
                        }

                        case Scp079EventMisc.InteractionResult.Disallow:
                        {
                            return(false);
                        }

                        case Scp079EventMisc.InteractionResult.NoEnergy:
                        {
                            // might wanna change __instance.Mana to 0,
                            // the client may do another check when being told that the player has not enough mana,
                            // resulting in realizing they do indeed have enough mana
                            __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                            return(false);
                        }
                        }
                        return(false);
                    }
                    throw new Exception("Unable to find Tesla Gate in a null room");
                }

                case Command079.Lockdown:
                {
                    if (AlphaWarheadController.Host.inProgress)
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Lockdown cannot commence, Warhead in progress.", MessageImportance.LessImportant, false);
                        return(false);
                    }
                    float manaFromLabel = __instance.GetManaFromLabel("Room Lockdown", __instance.abilities);
                    GameCore.Console.AddDebugLog("SCP079", "Attempting lockdown...", MessageImportance.LeastImportant, false);

                    if (__instance.CurrentRoom != null)
                    {
                        HashSet <Scp079Interactable> roomInteractablesHashSet = Scp079Interactable.InteractablesByRoomId[__instance.CurrentRoom.UniqueId];
                        HashSet <DoorVariant>        doorHashSet = new HashSet <DoorVariant>();

                        GameCore.Console.AddDebugLog("SCP079", "Loaded all interactables", MessageImportance.LeastImportant, false);
                        GameObject lockdownInteractable = null;
                        foreach (Scp079Interactable interactable in roomInteractablesHashSet)
                        {
                            if (interactable != null)
                            {
                                if (interactable.type != Scp079Interactable.InteractableType.Door)
                                {
                                    if (interactable.type == Scp079Interactable.InteractableType.Lockdown)
                                    {
                                        lockdownInteractable = interactable.gameObject;
                                    }
                                }
                                else if (interactable.TryGetComponent(out DoorVariant doorVariant2) && (object)doorVariant2 is IDamageableDoor damageableDoor && damageableDoor.IsDestroyed)
                                {
                                    GameCore.Console.AddDebugLog("SCP079", "Lockdown can't initiate, one of the doors were destroyed.", MessageImportance.LessImportant, false);
                                    return(false);
                                }
                            }
                        }

                        if (__instance.CurrentLDCooldown > 0f)
                        {
                            GameCore.Console.AddDebugLog("SCP079", "Lockdown still on cooldown.", MessageImportance.LessImportant, false);
                            return(false);
                        }

                        GameCore.Console.AddDebugLog("SCP079", "Looking for doors to lock...", MessageImportance.LeastImportant, false);
                        foreach (Scp079Interactable scp079Interactable5 in roomInteractablesHashSet)
                        {
                            if (!(scp079Interactable5 == null) && scp079Interactable5.TryGetComponent(out DoorVariant doorVariant3))
                            {
                                bool doorLocked = doorVariant3.ActiveLocks == (ushort)DoorLockReason.None;
                                if (!doorLocked)
                                {
                                    DoorLockMode mode = DoorLockUtils.GetMode((DoorLockReason)doorVariant3.ActiveLocks);
                                    doorLocked = (mode.HasFlagFast(DoorLockMode.CanClose) || mode.HasFlagFast(DoorLockMode.ScpOverride));
                                }
                                if (doorLocked)
                                {
                                    if (doorVariant3.TargetState)
                                    {
                                        doorVariant3.NetworkTargetState = false;
                                    }
                                    doorVariant3.ServerChangeLock(DoorLockReason.Lockdown079, true);
                                    doorVariant3.UnlockLater(__instance.LockdownDuration, DoorLockReason.Lockdown079);
                                    doorHashSet.Add(doorVariant3);
                                }
                            }
                        }

                        var  intendedResult = manaFromLabel <= __instance.Mana ? Scp079EventMisc.InteractionResult.Allow : Scp079EventMisc.InteractionResult.NoEnergy;
                        bool lightsOut      = true;

                        SynapseController.Server.Events.Scp.Scp079.Invoke079RoomLockdown(
                            __instance.gameObject.GetPlayer(),
                            manaFromLabel,
                            Server.Get.Map.Rooms.Find(_ => _.GameObject == __instance.CurrentRoom),         // FIX
                            ref lightsOut,
                            intendedResult,
                            out var actualResult
                            );

                        switch (actualResult)
                        {
                        case Scp079EventMisc.InteractionResult.Allow:
                        {
                            foreach (FlickerableLightController flickerableLightController in __instance.CurrentRoom.GetComponentsInChildren <FlickerableLightController>())
                            {
                                if (flickerableLightController != null)
                                {
                                    flickerableLightController.ServerFlickerLights(8f);
                                }
                            }
                            __instance.CurrentLDCooldown = __instance.LockdownCooldown + __instance.LockdownDuration;
                            __instance.TargetSetLockdownCooldown(__instance.connectionToClient, __instance.CurrentLDCooldown);
                            GameCore.Console.AddDebugLog("SCP079", "Lockdown initiated.", MessageImportance.LessImportant, false);
                            __instance.AddInteractionToHistory(lockdownInteractable, true);
                            __instance.Mana -= __instance.GetManaFromLabel("Room Lockdown", __instance.abilities);
                            return(false);
                        }

                        case Scp079EventMisc.InteractionResult.Disallow:
                        {
                            return(false);
                        }

                        case Scp079EventMisc.InteractionResult.NoEnergy:
                        {
                            // might wanna change __instance.Mana to 0,
                            // the client may do another check when being told that the player has not enough mana,
                            // resulting in realizing they do indeed have enough mana
                            __instance.RpcNotEnoughMana(manaFromLabel, __instance.Mana);
                            GameCore.Console.AddDebugLog("SCP079", "Lockdown cannot commence, not enough mana.", MessageImportance.LessImportant, false);
                            return(false);
                        }
                        }
                    }
                    else
                    {
                        GameCore.Console.AddDebugLog("SCP079", "Room couldn't be specified.", MessageImportance.Normal, false);
                    }
                    return(false);
                }

                default:
                    return(false);
                }
            }
            catch (Exception e)
            {
                Synapse.Api.Logger.Get.Error($"Synapse-Event: Scp079BulkPatch failed!!\n{e}");
                return(false);
            }
        }
コード例 #4
0
		public static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t)
		{
			if (EventPlugin.Scp106PocketDimensionDamageEventPatchDisable)
				return true;

			try
			{
				if (!__instance._iawRateLimit.CanExecute(true))
					return false;
				if (ply == null)
					return false;

				CharacterClassManager component = ply.GetComponent<CharacterClassManager>();
				if (component == null)
					return false;
				if (!ServerTime.CheckSynchronization(t) || !__instance.iAm106 ||
					Vector3.Distance(__instance.GetComponent<PlyMovementSync>().RealModelPosition,
						ply.transform.position) >= 3f || !component.IsHuman())
					return false;

				CharacterClassManager component2 = ply.GetComponent<CharacterClassManager>();
				if (component2.GodMode)
					return false;
				if (component2.Classes.SafeGet(component2.CurClass).team == Team.SCP)
					return false;

				__instance.GetComponent<CharacterClassManager>().RpcPlaceBlood(ply.transform.position, 1, 2f);
				if (Scp106PlayerScript.blastDoor.isClosed)
				{
					__instance.GetComponent<CharacterClassManager>().RpcPlaceBlood(ply.transform.position, 1, 2f);
					__instance.GetComponent<PlayerStats>().HurtPlayer(
						new PlayerStats.HitInfo(500f,
							__instance.GetComponent<NicknameSync>().MyNick + " (" +
							__instance.GetComponent<CharacterClassManager>().UserId + ")", DamageTypes.Scp106,
							__instance.GetComponent<QueryProcessor>().PlayerId), ply);
				}
				else
				{
					CharacterClassManager component3 = ply.GetComponent<CharacterClassManager>();
					// 079 shit
					foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
					{
						Scp079Interactable.ZoneAndRoom
							otherRoom = ply.GetComponent<Scp079PlayerScript>().GetOtherRoom();
						Scp079Interactable.InteractableType[] filter = new Scp079Interactable.InteractableType[]
						{
							Scp079Interactable.InteractableType.Door, Scp079Interactable.InteractableType.Light,
							Scp079Interactable.InteractableType.Lockdown, Scp079Interactable.InteractableType.Tesla,
							Scp079Interactable.InteractableType.ElevatorUse
						};
						bool flag = false;
						foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f,
							filter))
						{
							foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable
								.currentZonesAndRooms)
							{
								if (zoneAndRoom.currentZone == otherRoom.currentZone &&
									zoneAndRoom.currentRoom == otherRoom.currentRoom)
								{
									flag = true;
								}
							}
						}

						if (flag)
						{
							scp079PlayerScript.RpcGainExp(ExpGainType.PocketAssist, component3.CurClass);
						}
					}

					// Invoke enter

					bool allowEnter = true;

					Events.InvokePocketDimEnter(ply, ref allowEnter);

					if (!allowEnter)
						return false;

					ply.GetComponent<PlyMovementSync>().OverridePosition(Vector3.down * 1998.5f, 0f, true);

					// Invoke damage.

					bool allowDamage = true;


					Events.InvokePocketDimDamage(ply, ref allowDamage);

					if (allowDamage)
						__instance.GetComponent<PlayerStats>().HurtPlayer(
							new PlayerStats.HitInfo(40f,
								__instance.GetComponent<NicknameSync>().MyNick + " (" +
								__instance.GetComponent<CharacterClassManager>().UserId + ")", DamageTypes.Scp106,
								__instance.GetComponent<QueryProcessor>().PlayerId), ply);

				}

				PlayerEffectsController componentInParent = ply.GetComponentInParent<PlayerEffectsController>();
				componentInParent.GetEffect<Corroding>("Corroding").isInPd = true;
				componentInParent.EnableEffect("Corroding");

				return false;
			}
			catch (Exception exception)
			{
				Log.Error($"PocketDimDamageEvent error: {exception}");
				return true;
			}
		}
コード例 #5
0
        private static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t)
        {
            try
            {
                if (!__instance._iawRateLimit.CanExecute(true) || ply == null)
                {
                    return(false);
                }

                ReferenceHub          hub = ReferenceHub.GetHub(ply);
                CharacterClassManager ccm = hub != null ? hub.characterClassManager : null;

                if (ccm == null)
                {
                    return(false);
                }

                if (!ServerTime.CheckSynchronization(t) || !__instance.iAm106 ||
                    Vector3.Distance(hub.playerMovementSync.RealModelPosition, ply.transform.position) >= 3f ||
                    !ccm.IsHuman() || ccm.GodMode || ccm.CurRole.team == Team.SCP)
                {
                    return(false);
                }

                Vector3 position = ply.transform.position;
                float   num1     = Vector3.Distance(__instance._hub.playerMovementSync.RealModelPosition, position);
                float   num2     = Math.Abs(__instance._hub.playerMovementSync.RealModelPosition.y - position.y);
                if ((num1 >= 1.8179999589920044 && num2 < 1.0199999809265137) ||
                    (num1 >= 2.0999999046325684 && num2 < 1.9500000476837158) ||
                    ((num1 >= 2.6500000953674316 && num2 < 2.200000047683716) ||
                     (num1 >= 3.200000047683716 && num2 < 3.0)) || num1 >= 3.640000104904175)
                {
                    __instance._hub.characterClassManager.TargetConsolePrint(__instance.connectionToClient, $"106 MovePlayer command rejected - too big distance (code: T1). Distance: {num1}, Y Diff: {num2}.", "gray");
                }
                else if (Physics.Linecast(__instance._hub.playerMovementSync.RealModelPosition, ply.transform.position, __instance._hub.weaponManager.raycastServerMask))
                {
                    __instance._hub.characterClassManager.TargetConsolePrint(__instance.connectionToClient, $"106 MovePlayer command rejected - collider found between you and the target (code: T2). Distance: {num1}, Y Diff: {num2}.", "gray");
                }
                else
                {
                    var instanceHub = ReferenceHub.GetHub(__instance.gameObject);
                    instanceHub.characterClassManager.RpcPlaceBlood(ply.transform.position, 1, 2f);
                    __instance.TargetHitMarker(__instance.connectionToClient, __instance.captureCooldown);

                    if (Scp106PlayerScript._blastDoor.isClosed)
                    {
                        instanceHub.characterClassManager.RpcPlaceBlood(ply.transform.position, 1, 2f);
                        instanceHub.playerStats.HurtPlayer(new PlayerStats.HitInfo(500f, instanceHub.LoggedNameFromRefHub(), DamageTypes.Scp106, instanceHub.playerId), ply);
                    }
                    else
                    {
                        Scp079Interactable.ZoneAndRoom        otherRoom = hub.scp079PlayerScript.GetOtherRoom();
                        Scp079Interactable.InteractableType[] filter    = new Scp079Interactable.InteractableType[]
                        {
                            Scp079Interactable.InteractableType.Door, Scp079Interactable.InteractableType.Light,
                            Scp079Interactable.InteractableType.Lockdown, Scp079Interactable.InteractableType.Tesla,
                            Scp079Interactable.InteractableType.ElevatorUse,
                        };

                        foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
                        {
                            bool flag = false;

                            foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f, filter))
                            {
                                foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable
                                         .currentZonesAndRooms)
                                {
                                    if (zoneAndRoom.currentZone == otherRoom.currentZone &&
                                        zoneAndRoom.currentRoom == otherRoom.currentRoom)
                                    {
                                        flag = true;
                                    }
                                }
                            }

                            if (flag)
                            {
                                scp079PlayerScript.RpcGainExp(ExpGainType.PocketAssist, ccm.CurClass);
                            }
                        }

                        var ev = new EnteringPocketDimensionEventArgs(API.Features.Player.Get(ply), Vector3.down * 1998.5f, API.Features.Player.Get(instanceHub));

                        Exiled.Events.Handlers.Player.OnEnteringPocketDimension(ev);

                        if (!ev.IsAllowed)
                        {
                            return(false);
                        }

                        hub.playerMovementSync.OverridePosition(ev.Position, 0f, true);

                        instanceHub.playerStats.HurtPlayer(new PlayerStats.HitInfo(40f, instanceHub.LoggedNameFromRefHub(), DamageTypes.Scp106, instanceHub.playerId), ply);
                    }

                    PlayerEffectsController effectsController = hub.playerEffectsController;
                    effectsController.GetEffect <Corroding>().IsInPd = true;
                    effectsController.EnableEffect <Corroding>(0.0f, false);
                }

                return(false);
            }
            catch (Exception e)
            {
                Exiled.API.Features.Log.Error($"{typeof(EnteringPocketDimension).FullName}:\n{e}");

                return(true);
            }
        }
コード例 #6
0
        private static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t)
        {
            try
            {
                if (!__instance._iawRateLimit.CanExecute(true) || ply == null)
                {
                    return(false);
                }

                ReferenceHub          hub = ReferenceHub.GetHub(ply);
                CharacterClassManager ccm = hub != null ? hub.characterClassManager : null;

                if (ccm == null)
                {
                    return(false);
                }

                if (!ServerTime.CheckSynchronization(t) ||
                    !__instance.iAm106 ||
                    Vector3.Distance(hub.playerMovementSync.RealModelPosition, ply.transform.position) >= 3f ||
                    !ccm.IsHuman() ||
                    ccm.GodMode ||
                    ccm.CurRole.team == Team.SCP)
                {
                    return(false);
                }

                var instanceHub = ReferenceHub.GetHub(__instance.gameObject);
                instanceHub.characterClassManager.RpcPlaceBlood(ply.transform.position, 1, 2f);
                __instance.TargetHitMarker(__instance.connectionToClient);

                if (Scp106PlayerScript._blastDoor.isClosed)
                {
                    instanceHub.characterClassManager.RpcPlaceBlood(ply.transform.position, 1, 2f);
                    instanceHub.playerStats.HurtPlayer(new PlayerStats.HitInfo(500f, instanceHub.LoggedNameFromRefHub(), DamageTypes.Scp106, instanceHub.playerId), ply);
                }
                else
                {
                    Scp079Interactable.ZoneAndRoom        otherRoom = hub.scp079PlayerScript.GetOtherRoom();
                    Scp079Interactable.InteractableType[] filter    = new Scp079Interactable.InteractableType[]
                    {
                        Scp079Interactable.InteractableType.Door, Scp079Interactable.InteractableType.Light,
                        Scp079Interactable.InteractableType.Lockdown, Scp079Interactable.InteractableType.Tesla,
                        Scp079Interactable.InteractableType.ElevatorUse,
                    };

                    foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
                    {
                        bool flag = false;

                        foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f, filter))
                        {
                            foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable
                                     .currentZonesAndRooms)
                            {
                                if (zoneAndRoom.currentZone == otherRoom.currentZone &&
                                    zoneAndRoom.currentRoom == otherRoom.currentRoom)
                                {
                                    flag = true;
                                }
                            }
                        }

                        if (flag)
                        {
                            scp079PlayerScript.RpcGainExp(ExpGainType.PocketAssist, ccm.CurClass);
                        }
                    }

                    var ev = new EnteringPocketDimensionEventArgs(API.Features.Player.Get(ply), Vector3.down * 1998.5f, API.Features.Player.Get(instanceHub));

                    Player.OnEnteringPocketDimension(ev);

                    if (!ev.IsAllowed)
                    {
                        return(false);
                    }

                    hub.playerMovementSync.OverridePosition(ev.Position, 0f, true);

                    instanceHub.playerStats.HurtPlayer(new PlayerStats.HitInfo(40f, instanceHub.LoggedNameFromRefHub(), DamageTypes.Scp106, instanceHub.playerId), ply);
                }

                PlayerEffectsController effectsController = hub.playerEffectsController;
                effectsController.GetEffect <Corroding>().IsInPd = true;
                effectsController.EnableEffect <Corroding>(0.0f, false);

                return(false);
            }
            catch (Exception e)
            {
                Exiled.API.Features.Log.Error($"{typeof(EnteringPocketDimension).FullName}:\n{e}");

                return(true);
            }
        }