/// <summary> /// The learner score raw edit end event. /// </summary> /// <param name="value">Value.</param> public void OnLearnerScoreRawEditEnd(string value) { ScormManager.SetScoreRaw(float.Parse(value)); float scoreScaled = float.Parse(value) / float.Parse(GameObject.Find("InputFieldMax").GetComponent <InputField> ().text); ScormManager.SetScoreScaled(scoreScaled); }