public override void Awake(GameObject go) { Instance = this; transform.Find("Redo").GetComponent <Button>().onClick.AddListener(delegate { ScoreInfo.ClearScoreInfo(); SceneManager.LoadScene("Main"); }); }
public override void Awake(GameObject go) { Instance = this; transform.Find("StartBtn").GetComponent <Button>().onClick.AddListener(() => UIManager.Instance.AddStep()); transform.Find("BackBtn").GetComponent <Button>().onClick.AddListener(delegate { ShaderColorController.Instance.Reset(); ScoreInfo.ClearScoreInfo(); UISingleBtn.Instance.b = true; SceneManager.LoadScene("Main"); }); transform.Find("HelpBtn").GetComponent <Button>().onClick.AddListener(() => transform.Find("Help").gameObject.SetActive(true)); transform.Find("Help/Close").GetComponent <Button>().onClick.AddListener(() => transform.Find("Help").gameObject.SetActive(false)); }
/// <summary> /// 上传分数 /// </summary> private void UpLoadScore() { webCommunicationSystem.UpLoadScore(score.ToString(), Listen); ScoreInfo.ClearScoreInfo(); UISingleBtn.Instance.b = true; }