コード例 #1
0
    public override void AddScore(List <Block> blocksToRemove, int seqMultiplier = 1)
    {
        var score    = ScoreDomain.GetScore(blocksToRemove);
        var newScore = ScoreController.AddScore(score);

        MathTetrisSpawner spawner = (MathTetrisSpawner)SpawnerController;

        if (newScore >= LevelController.ScoreToNextLevel)
        {
            var newLevel = LevelController.AddLevel();
            if (newLevel == 2)
            {
                spawner.AddNumber(4);
            }
            if (newLevel == 3)
            {
                spawner.AddOperator('=');
            }
            if (newLevel == 4)
            {
                spawner.AddNumber(5);
            }
            //if (newLevel == 5)
            //spawner.MultiplierChances = 0.2m;
        }
    }
コード例 #2
0
    internal void AddScore(List <Block> blocksToRemove)
    {
        var score    = ScoreDomain.GetScore(blocksToRemove);
        var newScore = ScoreController.AddScore(score);

        if (newScore >= LevelController.ScoreToNextLevel)
        {
            var newLevel = LevelController.AddLevel();
            if (newLevel == 2)
            {
                SpawnerController.AddNumber(4);
            }
            if (newLevel == 3)
            {
                SpawnerController.AddOperator('=');
            }
            if (newLevel == 4)
            {
                SpawnerController.AddNumber(5);
            }
        }
    }