private int GetHighScore() { int outcome = 0; ScoreDBDataSet.ScoresDataTable rows = new ScoreDBDataSet.ScoresDataTable(); _adapter.Fill(rows); foreach (ScoreDBDataSet.ScoresRow row in rows.Rows) { if (row.Score > outcome) { outcome = row.Score; } } return(outcome); }
private void SaveScore(int score, int time) { ScoreDBDataSet.ScoresDataTable rows = new ScoreDBDataSet.ScoresDataTable(); _adapter.Fill(rows); var row = rows.NewScoresRow(); row.Score = score; row.Time = time; row.EndEdit(); rows.AddScoresRow(row); int res = _adapter.Update(rows); rows.AcceptChanges(); var d = _adapter.GetData(); }
private int GetHighScore() { int outcome = 0; ScoreDBDataSet.ScoresDataTable rows = new ScoreDBDataSet.ScoresDataTable(); _adapter.Fill(rows); foreach(ScoreDBDataSet.ScoresRow row in rows.Rows){ if(row.Score > outcome){ outcome = row.Score; } } return outcome; }