private void Awake() { _inputAdmin = inputAdminContainer.GetComponent(typeof(InputAdmin)) as InputAdmin; _inputAdmin.setGameAdminReference(this); _inputAdmin.setPlayerInputReference(inputAdminContainer.GetComponent(typeof(PlayerInput)) as PlayerInput); setupPauseUI(); setupLoseUI(); scs = scoreBarContainer.GetComponent(typeof(ScoreCounterScript)) as ScoreCounterScript; }
private void Start() { if (instance == null) { instance = this; } StartCoroutine(ResetBall()); audioManager = SoundScript.instance; }