public void AddTwoPlayersWithSameNameAndScoreTest() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add("Pesho", 23); scoreBoard.Add("Pesho", 23); }
public void AddToScoreBoard() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add("Pesho", 23); scoreBoard.Add("Gosho", 13); scoreBoard.Add("Tosho", 17); string str = scoreBoard.Scores().Values.ToString(); str += scoreBoard.Scores().Keys.ToString(); Assert.AreEqual(str, "{Gosho,Tosho,Pesho}{13,17,23}"); }
public bool CheckHighScore(PlayerStat stat) { if (ScoreBoard == null) { return(false); } if (ScoreBoard.Count == 0) { ScoreBoard.Add(stat); return(true); } for (int i = 0; i < 10; i++) { if (i < ScoreBoard.Count) { if (stat.Score > ScoreBoard[i].Score) { return(true); } } else { return(true); } } return(false); }
private void ProcessHit() { hitMode = true; hitModeExpireTime = Time.time + hitModeLength; scoreBoard.Add(hitScore); hitsRemaining--; }
public void AddShortMaxValueNumberOfPlayersTest() { ScoreBoard scoreBoard = new ScoreBoard(); for (int i = 0; i < short.MaxValue; i++) { scoreBoard.Add(i.ToString(), 23); } }
private void InitializeScoreKeeper() { foreach (Player player in PhotonNetwork.PlayerList) { ScoreBoard.Add(player.ActorNumber, 0); } initialized = true; Debug.Log("Score Keeper Initialized"); }
public void AddEmptyNameToScoreBoard() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add(string.Empty, 23); string str = scoreBoard.Scores().Values.ToString(); str += scoreBoard.Scores().Keys.ToString(); Assert.AreEqual(str, "{Anonymous}{23}"); }
public void ScoreBoard_AddMethod() { var pesho = new Player("Pesho"); ScoreBoard<Player> scoreBoard = new ScoreBoard<Player>(); scoreBoard.Add(pesho); foreach (var player in scoreBoard) { Assert.AreSame(pesho,player); } }
protected void Start() { // Create all spaceships. var secondaryColorIndex = 0; var type2colors = new Dictionary <SpaceshipBody.Type, HashSet <Color> >(); var nameCount = new Dictionary <string, int>(); var spaceships = FindObjectsOfType <SpaceshipBody>(); DebugUtils.Assert(0 < spaceships.Length, "Define spaceship names at 'Game'"); DebugUtils.Assert(spaceships.Length <= 6, "Max 6 spaceships allowed!"); foreach (var body in spaceships) { var spawnPoint = Space.GetSpawnPoint(); var angle = UnityEngine.Random.Range(1, 360 / Spaceship.ROTATION_PER_ACTION) * Spaceship.ROTATION_PER_ACTION; body.Activate(spawnPoint, angle, space); // Check for duplicate type and color. var bodyType = body.spaceshipType; // Further normaliziation of color to distinguish between similar colors. var color = SpaceshipBody.NormalizeColor(body.primaryColor, 0x20); if (!type2colors.ContainsKey(bodyType)) { type2colors[bodyType] = new HashSet <Color>(); type2colors[bodyType].Add(color); } else if (type2colors[bodyType].Contains(color)) { // Color clash! Set secondary color. body.SetSecondaryColor(secondaryColors[secondaryColorIndex++]); } else { type2colors[bodyType].Add(color); } var brain = body.Brain; if (nameCount.ContainsKey(brain.DefaultName)) { ++nameCount[brain.DefaultName]; brain.Name = brain.DefaultName + " " + nameCount[brain.DefaultName]; } else { nameCount[brain.DefaultName] = 1; } // Register to score board. scoreBoard.Add(brain.Name, color, body.secondaryColor); } deaths = 0; }
public void ScoreBoard_AddMethod() { var pesho = new Player("Pesho"); ScoreBoard <Player> scoreBoard = new ScoreBoard <Player>(); scoreBoard.Add(pesho); foreach (var player in scoreBoard) { Assert.AreSame(pesho, player); } }
void Try() { var fullRows = GetFullRows().ToList(); if (fullRows.Count > 0) { scoreBoard.StartAdding(); var cellsClone = CellsClone; fullRows.ForEach(y => { RemoveRow(cellsClone, y); scoreBoard.Add(); }); CellsClone = cellsClone; } }
private async void writeToXml(IStorageFile newFile, Score score) { var serializer = new XmlSerializer(typeof(ScoreBoard)); var writeStream = await newFile.OpenStreamForWriteAsync(); var board = new ScoreBoard(); using (writeStream) { board.Add(score); serializer.Serialize(writeStream, board); } writeStream.Dispose(); }
// // End Game: Return to menu // void ReturnButtonPress() { // Debug.Log ("ReturnButton Pressed. Return to menu"); // Add score to database chooseMode.setGameMode = GameType; ScoreBoard.Add(weightedScore, GameType); LevelControl.AddExperience(weightedScore, GameType); GameType = null; // print("WeightedScore: " + weightedScore); // Load menu UnityEngine.SceneManagement.SceneManager.LoadScene("Menu", UnityEngine.SceneManagement.LoadSceneMode.Single); }
protected void Start() { // Create all spaceships. var secondaryColorIndex = 0; var type2colors = new Dictionary <SpaceshipBody.Type, HashSet <Color> >(); var nameCount = new Dictionary <string, int>(); foreach (var spaceshipName in spaceshipNames) { var brain = BrainFactory.GetBrain(spaceshipName); var spawnPoint = Space.GetSpawnPoint(); var angle = UnityEngine.Random.Range(1, 360 / Spaceship.ROTATION_PER_ACTION) * Spaceship.ROTATION_PER_ACTION; var body = spaceshipBodiesPool.Borrow <SpaceshipBody>(spawnPoint, angle, space, brain); // Check for duplicate type and color. var bodyType = body.spaceshipType; var color = body.primaryColor; if (!type2colors.ContainsKey(bodyType)) { type2colors[bodyType] = new HashSet <Color>(); type2colors[bodyType].Add(color); } else if (type2colors[bodyType].Contains(color)) { // Color clash! Set secondary color. body.SetSecondaryColor(secondaryColors[secondaryColorIndex++]); } else { type2colors[bodyType].Add(color); } if (nameCount.ContainsKey(brain.DefaultName)) { ++nameCount[brain.DefaultName]; brain.Name = brain.DefaultName + " " + nameCount[brain.DefaultName]; } else { nameCount[brain.DefaultName] = 1; } // Register to score board. scoreBoard.Add(brain.Name, color, body.secondaryColor); } }
public void AddMoreThanFiveOnScoreBoardTest() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add("Pesho", 23); scoreBoard.Add("Gosho", 13); scoreBoard.Add("Ivan", 18); scoreBoard.Add("Kiro", 17); scoreBoard.Add("Stamat", 14); scoreBoard.Add("Mimi", 12); scoreBoard.Add("Tosho", 10); string str = scoreBoard.Scores().Values.ToString(); str += scoreBoard.Scores().Keys.ToString(); Assert.AreEqual(str, "{Tosho,Mimi,Gosho,Stamat,Kiro,Ivan,Pesho}{10,12,13,14,17,18,23}"); }
private void InitPlayers(int numberOfplayers) { List <string> weaponStrings; bool writeToFile = false; try { weaponStrings = Utility.ReadFromFile("weapons.ini"); writeToFile = true; } catch (Exception e) { Console.WriteLine("Exception when loading weapons: " + e + "... defaulting to default weapons!"); weaponStrings = new List <string>(); weaponStrings.Add("Pistol|60|1|20|30|10|false|false|10|0|1|0|1|pistol|pistol"); weaponStrings.Add("Shotgun|120|20|12|10|10|false|false|8|1|10|0.1|1|shotgun|shotgun"); weaponStrings.Add("SMG|90|1|50|10|10|false|true|10|0|1|0.1|1|smg|MP5"); weaponStrings.Add("Sniper Rifle|120|20|12|60|15|false|false|20|0|1|0|1|sniperRifle|AG3"); weaponStrings.Add("Grenade Launcher|120|30|6|150|50|true|true|8|0|1|0|2|grenadeLauncher|SMG"); } for (int i = 0; i < numberOfplayers; i++) { Player p = new Player(); p.Health = 200; foreach (string s in weaponStrings) { p.Weapons.Add(HandgunWeapon.WeaponFromString(s)); } if (!writeToFile) { Weapon.WriteWeaponsToIniFile(p.Weapons); writeToFile = true; } p.CurrentWeapon = p.Weapons.ElementAt(0); PlacePlayer(p); Add(p); ScoreBoard.Add(p, new Scores()); } }
public void NegativeScoreTest() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add("pesho", -23); }
public void AddNullNameToScoreBoard() { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.Add(null, 23); }
/// <summary> /// Executes the commands for "Restart", for top players and to exit from the game /// </summary> /// <param name="commandList">Takes the command from the list at a specified index</param> public void ExecuteCommand(List <string> commandList) { if (commandList.Count == 0) { this.NextCommand(); } try { string firstCommand = commandList.ElementAt(0); switch (firstCommand) { case "RESTART": this.Start(); break; case "TOP": this.PrintScoreBoard(); this.NextCommand(); break; case "EXIT": this.Exit(); break; default: { int row = 0; int column = 0; bool tryParse = false; tryParse = int.TryParse(commandList.ElementAt(0), out row); tryParse = int.TryParse(commandList.ElementAt(1), out column) && tryParse; if (!tryParse || commandList.Count < 2) { throw new CommandUnknownException(); } if (Grid.RevealCell(row, column) == '*') { Grid.MarkCell('-'); Grid.RevealMines(); Console.WriteLine(Grid.ToString()); Console.WriteLine(string.Format("Booooom! You were killed by a mine. You revealed {0} cells without mines.", this.Score)); Console.Write("Please enter your name for the top scoreboard: "); string playerName = Console.ReadLine(); ScoreBoard.Add(new ScoreRecord(playerName, Score)); Console.WriteLine(); this.PrintScoreBoard(); this.Start(); } else { Console.WriteLine(Grid.ToString()); this.Score++; this.NextCommand(); } } break; } } catch (InvalidCellException) { Console.WriteLine("Illegal move!"); this.NextCommand(); } catch (Exception e) { Console.WriteLine(e.Message); this.NextCommand(); } }
public void AddScore(PlayerStat newStat) { ScoreBoard.Add(newStat); ScoreBoard = SortScoreBoard(ScoreBoard, SortingType.Descending); _jsonController.SaveData(ScoreBoard); }
public void NextCommand()//console - output grid and message to request command { Console.Write("Enter row and column:"); string commandLine = Console.ReadLine().ToUpper().Trim(); List <string> commandList = commandLine.Split(' ').ToList(); if (commandList.Count == 0)//if command list is empty { NextCommand(); } try { string firstCommand = commandList.ElementAt(0); switch (firstCommand) { case "RESTART": Start(); break; case "TOP": { PrintScoreBoard(); NextCommand(); }; break; case "EXIT": Exit(); break; //case "EXPLOREMINES": // { // Grid.RevealMines(); // Console.WriteLine(Grid.ToString()); // NextCommand(); // }; break; default: { int row = 0; int column = 0; bool tryParse = false; if (commandList.Count < 2) { throw new CommandUnknownException(); } tryParse = (Int32.TryParse(commandList.ElementAt(0), out row) || tryParse); tryParse = (Int32.TryParse(commandList.ElementAt(1), out column) || tryParse); if (!tryParse) { throw new CommandUnknownException(); } if (Grid.RevealCell(row, column) == '*') { Grid.mark('-'); Grid.RevealMines(); Console.WriteLine(Grid.ToString()); Console.WriteLine(String.Format("Booooom! You were killed by a mine. You revealed {0} cells without mines.", Score)); Console.Write("Please enter your name for the top scoreboard: "); string playerName = Console.ReadLine(); ScoreBoard.Add(new ScoreRecord(playerName, Score)); Console.WriteLine(); PrintScoreBoard(); Start(); } else { Console.WriteLine(Grid.ToString()); Score++; NextCommand(); } }; break; } } catch (InvalidCellException) { Console.WriteLine("Illegal move!"); NextCommand(); } catch (Exception e) { Console.WriteLine(e.Message); NextCommand(); } }